Procs
proc acquireSys(L: var SysLock) {.importc: "EnterCriticalSection", header: "<windows.h>", ...raises: [], tags: [], forbids: [].}
- Acquires the lock L. Source Edit
proc broadcastSysCond(hEvent: var SysCond) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "WakeAllConditionVariable", ...raises: [], tags: [], forbids: [].}
- Source Edit
proc deinitSysCond(cond: var SysCond) {.inline, ...raises: [], tags: [], forbids: [].}
- Source Edit
proc initSysCond(cond: var SysCond) {.inline, ...raises: [], tags: [], forbids: [].}
- Source Edit
proc initSysLock(L: var SysLock) {.importc: "InitializeCriticalSection", header: "<windows.h>", ...raises: [], tags: [], forbids: [].}
- Initializes the lock L. Source Edit
proc releaseSys(L: var SysLock) {.importc: "LeaveCriticalSection", header: "<windows.h>", ...raises: [], tags: [], forbids: [].}
- Releases the lock L. Source Edit
proc signalSysCond(hEvent: var SysCond) {.stdcall, noSideEffect, dynlib: "kernel32", importc: "WakeConditionVariable", ...raises: [], tags: [], forbids: [].}
- Source Edit
proc tryAcquireSys(L: var SysLock): bool {.inline, ...raises: [], tags: [], forbids: [].}
- Source Edit
proc waitSysCond(cond: var SysCond; lock: var SysLock) {....raises: [], tags: [], forbids: [].}
- Source Edit