std/private/osdirs

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Procs

proc copyDir(source, dest: string; skipSpecial = false) {....gcsafe,
    extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], gcsafe,
    raises: [OSError, IOError], forbids: [].}

Copies a directory from source to dest.

On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks are skipped.

If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be copied on Unix.

If this fails, OSError is raised.

On the Windows platform this proc will copy the attributes from source into dest.

On other platforms created files and directories will inherit the default permissions of a newly created file/directory for the user. Use copyDirWithPermissions proc to preserve attributes recursively on these platforms.

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proc copyDirWithPermissions(source, dest: string; ignorePermissionErrors = true;
                            skipSpecial = false) {....gcsafe, extern: "nos$1",
    tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], gcsafe,
    raises: [OSError, IOError], forbids: [].}

Copies a directory from source to dest preserving file permissions.

On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks are skipped.

If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be copied on Unix.

If this fails, OSError is raised. This is a wrapper proc around copyDir and osfiles: copyFileWithPermissions procs on non-Windows platforms.

On Windows this proc is just a wrapper for copyDir proc since that proc already copies attributes.

On non-Windows systems permissions are copied after the file or directory itself has been copied, which won't happen atomically and could lead to a race condition. If ignorePermissionErrors is true (default), errors while reading/setting file attributes will be ignored, otherwise will raise OSError.

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proc createDir(dir: string) {....gcsafe, extern: "nos$1",
                              tags: [WriteDirEffect, ReadDirEffect],
                              raises: [OSError, IOError], forbids: [].}

Creates the directory dir.

The directory may contain several subdirectories that do not exist yet. The full path is created. If this fails, OSError is raised.

It does not fail if the directory already exists because for most usages this does not indicate an error.

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proc existsOrCreateDir(dir: string): bool {....gcsafe, extern: "nos$1",
    tags: [WriteDirEffect, ReadDirEffect], raises: [OSError, IOError],
    forbids: [].}

Checks if a directory dir exists, and creates it otherwise.

Does not create parent directories (raises OSError if parent directories do not exist). Returns true if the directory already exists, and false otherwise.

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proc moveDir(source, dest: string) {....tags: [ReadIOEffect, WriteIOEffect],
                                     raises: [OSError, IOError], forbids: [].}

Moves a directory from source to dest.

Symlinks are not followed: if source contains symlinks, they themself are moved, not their target.

If this fails, OSError is raised.

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proc removeDir(dir: string; checkDir = false) {....gcsafe, extern: "nos$1",
    tags: [WriteDirEffect, ReadDirEffect], gcsafe, raises: [OSError],
    forbids: [].}

Removes the directory dir including all subdirectories and files in dir (recursively).

If this fails, OSError is raised. This does not fail if the directory never existed in the first place, unless checkDir = true.

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proc setCurrentDir(newDir: string) {.inline, ...tags: [], raises: [OSError],
                                     forbids: [].}

Sets the current working directory; OSError is raised if newDir cannot been set.

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Iterators

iterator walkDir(dir: string; relative = false; checkDir = false;
                 skipSpecial = false): tuple[kind: PathComponent, path: string] {.
    ...tags: [ReadDirEffect], raises: [OSError], forbids: [].}

Walks over the directory dir and yields for each directory or file in dir. The component type and full path for each item are returned.

Walking is not recursive.

  • If relative is true (default: false) the resulting path is shortened to be relative to dir, otherwise the full path is returned.
  • If checkDir is true, OSError is raised when dir doesn't exist.
  • If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be yielded on Unix.

Example:

This directory structure:

dirA / dirB / fileB1.txt
     / dirC
     / fileA1.txt
     / fileA2.txt

and this code:

Example: cmd: -r:off

import std/[strutils, sugar]
# note: order is not guaranteed
# this also works at compile time
assert collect(for k in walkDir("dirA"): k.path).join(" ") ==
                      "dirA/dirB dirA/dirC dirA/fileA2.txt dirA/fileA1.txt"
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iterator walkDirRec(dir: string; yieldFilter = {pcFile}; followFilter = {pcDir};
                    relative = false; checkDir = false; skipSpecial = false): string {.
    ...tags: [ReadDirEffect], raises: [OSError], forbids: [].}

Recursively walks over the directory dir and yields for each file or directory in dir.

Options relative, checkdir, skipSpecial are explained in walkDir iterator description.

Warning: Modifying the directory structure while the iterator is traversing may result in undefined behavior!

Walking is recursive. followFilter controls the behaviour of the iterator:

yieldFiltermeaning
pcFileyield real files (default)
pcLinkToFileyield symbolic links to files
pcDiryield real directories
pcLinkToDiryield symbolic links to directories
followFiltermeaning
pcDirfollow real directories (default)
pcLinkToDirfollow symbolic links to directories

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iterator walkDirs(pattern: string): string {....tags: [ReadDirEffect],
    raises: [OSError], forbids: [].}

Iterate over all the directories that match the pattern.

On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.

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Example:

import std/os
import std/sequtils
let paths = toSeq(walkDirs("lib/pure/*")) # works on Windows too
assert "lib/pure/concurrency".unixToNativePath in paths
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iterator walkFiles(pattern: string): string {....tags: [ReadDirEffect],
    raises: [OSError], forbids: [].}

Iterate over all the files that match the pattern.

On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.

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Example:

import std/os
import std/sequtils
assert "lib/pure/os.nim".unixToNativePath in toSeq(walkFiles("lib/pure/*.nim")) # works on Windows too
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iterator walkPattern(pattern: string): string {....tags: [ReadDirEffect],
    raises: [OSError], forbids: [].}

Iterate over all the files and directories that match the pattern.

On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.

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Example:

import std/os
import std/sequtils
let paths = toSeq(walkPattern("lib/pure/*")) # works on Windows too
assert "lib/pure/concurrency".unixToNativePath in paths
assert "lib/pure/os.nim".unixToNativePath in paths
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