Procs
proc copyDir(source, dest: string; skipSpecial = false) {....gcsafe, extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], gcsafe, raises: [OSError, IOError], forbids: [].}
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Copies a directory from source to dest.
On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks are skipped.
If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be copied on Unix.
If this fails, OSError is raised.
On the Windows platform this proc will copy the attributes from source into dest.
On other platforms created files and directories will inherit the default permissions of a newly created file/directory for the user. Use copyDirWithPermissions proc to preserve attributes recursively on these platforms.
See also:
- copyDirWithPermissions proc
- osfiles: copyFile proc
- osfiles: copyFileWithPermissions proc
- removeDir proc
- existsOrCreateDir proc
- createDir proc
- moveDir proc
proc copyDirWithPermissions(source, dest: string; ignorePermissionErrors = true; skipSpecial = false) {....gcsafe, extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], gcsafe, raises: [OSError, IOError], forbids: [].}
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Copies a directory from source to dest preserving file permissions.
On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks are skipped.
If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be copied on Unix.
If this fails, OSError is raised. This is a wrapper proc around copyDir and osfiles: copyFileWithPermissions procs on non-Windows platforms.
On Windows this proc is just a wrapper for copyDir proc since that proc already copies attributes.
On non-Windows systems permissions are copied after the file or directory itself has been copied, which won't happen atomically and could lead to a race condition. If ignorePermissionErrors is true (default), errors while reading/setting file attributes will be ignored, otherwise will raise OSError.
See also:
- copyDir proc
- osfiles: copyFile proc
- osfiles: copyFileWithPermissions proc
- removeDir proc
- moveDir proc
- existsOrCreateDir proc
- createDir proc
proc createDir(dir: string) {....gcsafe, extern: "nos$1", tags: [WriteDirEffect, ReadDirEffect], raises: [OSError, IOError], forbids: [].}
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Creates the directory dir.
The directory may contain several subdirectories that do not exist yet. The full path is created. If this fails, OSError is raised.
It does not fail if the directory already exists because for most usages this does not indicate an error.
See also:
Source Edit proc existsOrCreateDir(dir: string): bool {....gcsafe, extern: "nos$1", tags: [WriteDirEffect, ReadDirEffect], raises: [OSError, IOError], forbids: [].}
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Checks if a directory dir exists, and creates it otherwise.
Does not create parent directories (raises OSError if parent directories do not exist). Returns true if the directory already exists, and false otherwise.
See also:
Source Edit proc moveDir(source, dest: string) {....tags: [ReadIOEffect, WriteIOEffect], raises: [OSError, IOError], forbids: [].}
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Moves a directory from source to dest.
Symlinks are not followed: if source contains symlinks, they themself are moved, not their target.
If this fails, OSError is raised.
See also:
- osfiles: moveFile proc
- copyDir proc
- copyDirWithPermissions proc
- removeDir proc
- existsOrCreateDir proc
- createDir proc
proc removeDir(dir: string; checkDir = false) {....gcsafe, extern: "nos$1", tags: [WriteDirEffect, ReadDirEffect], gcsafe, raises: [OSError], forbids: [].}
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Removes the directory dir including all subdirectories and files in dir (recursively).
If this fails, OSError is raised. This does not fail if the directory never existed in the first place, unless checkDir = true.
See also:
- osfiles: tryRemoveFile proc
- osfiles: removeFile proc
- existsOrCreateDir proc
- createDir proc
- copyDir proc
- copyDirWithPermissions proc
- moveDir proc
proc setCurrentDir(newDir: string) {.inline, ...tags: [], raises: [OSError], forbids: [].}
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Sets the current working directory; OSError is raised if newDir cannot been set.
See also:
- appdirs: getHomeDir proc
- appdirs: getConfigDir proc
- appdirs: getTempDir proc
- paths: getCurrentDir proc
Iterators
iterator walkDir(dir: string; relative = false; checkDir = false; skipSpecial = false): tuple[kind: PathComponent, path: string] {. ...tags: [ReadDirEffect], raises: [OSError], forbids: [].}
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Walks over the directory dir and yields for each directory or file in dir. The component type and full path for each item are returned.
Walking is not recursive.
- If relative is true (default: false) the resulting path is shortened to be relative to dir, otherwise the full path is returned.
- If checkDir is true, OSError is raised when dir doesn't exist.
- If skipSpecial is true, then (besides all directories) only regular files (without special "file" objects like FIFOs, device files, etc) will be yielded on Unix.
Example:
This directory structure:
dirA / dirB / fileB1.txt / dirC / fileA1.txt / fileA2.txt
and this code:
Example: cmd: -r:off
import std/[strutils, sugar] # note: order is not guaranteed # this also works at compile time assert collect(for k in walkDir("dirA"): k.path).join(" ") == "dirA/dirB dirA/dirC dirA/fileA2.txt dirA/fileA1.txt"
See also: Source Edit iterator walkDirRec(dir: string; yieldFilter = {pcFile}; followFilter = {pcDir}; relative = false; checkDir = false; skipSpecial = false): string {. ...tags: [ReadDirEffect], raises: [OSError], forbids: [].}
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Recursively walks over the directory dir and yields for each file or directory in dir.
Options relative, checkdir, skipSpecial are explained in walkDir iterator description.
Warning: Modifying the directory structure while the iterator is traversing may result in undefined behavior!Walking is recursive. followFilter controls the behaviour of the iterator:
yieldFilter meaning pcFile yield real files (default) pcLinkToFile yield symbolic links to files pcDir yield real directories pcLinkToDir yield symbolic links to directories followFilter meaning pcDir follow real directories (default) pcLinkToDir follow symbolic links to directories See also:
Source Edit iterator walkDirs(pattern: string): string {....tags: [ReadDirEffect], raises: [OSError], forbids: [].}
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Iterate over all the directories that match the pattern.
On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.
See also:
Example:
import std/os import std/sequtils let paths = toSeq(walkDirs("lib/pure/*")) # works on Windows too assert "lib/pure/concurrency".unixToNativePath in paths
Source Edit iterator walkFiles(pattern: string): string {....tags: [ReadDirEffect], raises: [OSError], forbids: [].}
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Iterate over all the files that match the pattern.
On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.
See also:
Example:
import std/os import std/sequtils assert "lib/pure/os.nim".unixToNativePath in toSeq(walkFiles("lib/pure/*.nim")) # works on Windows too
Source Edit iterator walkPattern(pattern: string): string {....tags: [ReadDirEffect], raises: [OSError], forbids: [].}
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Iterate over all the files and directories that match the pattern.
On POSIX this uses the glob call. pattern is OS dependent, but at least the "*.ext" notation is supported.
See also:
Example:
import std/os import std/sequtils let paths = toSeq(walkPattern("lib/pure/*")) # works on Windows too assert "lib/pure/concurrency".unixToNativePath in paths assert "lib/pure/os.nim".unixToNativePath in paths
Source Edit