system

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The compiler depends on the System module to work properly and the System module depends on the compiler. Most of the routines listed here use special compiler magic.

Each module implicitly imports the System module; it must not be listed explicitly. Because of this there cannot be a user-defined module named system.

System module

The System module imports several separate modules, and their documentation is in separate files:

Here is a short overview of the most commonly used functions from the system module. Function names in the tables below are clickable and will take you to the full documentation of the function.

There are many more functions available than the ones listed in this overview. Use the table of contents on the left-hand side and/or Ctrl+F to navigate through this module.

Strings and characters

ProcUsage
len(s)Return the length of a string
chr(i)Convert an int in the range 0..255 to a character
ord(c)Return int value of a character
a & bConcatenate two strings
s.add(c)Add character to the string
$Convert various types to string

See also:

  • strutils module for common string functions
  • strformat module for string interpolation and formatting
  • unicode module for Unicode UTF-8 handling
  • strscans for scanf and scanp macros, which offer easier substring extraction than regular expressions
  • strtabs module for efficient hash tables (dictionaries, in some programming languages) mapping from strings to strings

Seqs

ProcUsage
newSeqCreate a new sequence of a given length
newSeqOfCapCreate a new sequence with zero length and a given capacity
setLenSet the length of a sequence
lenReturn the length of a sequence
@Turn an array into a sequence
addAdd an item to the sequence
insertInsert an item at a specific position
deleteDelete an item while preserving the order of elements (O(n) operation)
delO(1) removal, doesn't preserve the order
popRemove and return last item of a sequence
x & yConcatenate two sequences
x[a .. b]Slice of a sequence (both ends included)
x[a .. ^b]Slice of a sequence but b is a reversed index (both ends included)
x[a ..< b]Slice of a sequence (excluded upper bound)

See also:

Sets

Built-in bit sets.

ProcUsage
inclInclude element y in the set x
exclExclude element y from the set x
cardReturn the cardinality of the set, i.e. the number of elements
a * bIntersection
a + bUnion
a - bDifference
containsCheck if an element is in the set
a < bCheck if a is a subset of b

See also:

Numbers

ProcUsage Also known as (in other languages)
divInteger division//
modInteger modulo (remainder)%
shlShift left<<
shrShift right>>
ashrArithmetic shift right
andBitwise and&
orBitwise or|
xorBitwise xor^
notBitwise not (complement)~
toIntConvert floating-point number into an int
toFloatConvert an integer into a float

See also:

Ordinals

Ordinal type includes integer, bool, character, and enumeration types, as well as their subtypes.

ProcUsage
succSuccessor of the value
predPredecessor of the value
incIncrement the ordinal
decDecrement the ordinal
highReturn the highest possible value
lowReturn the lowest possible value
ordReturn int value of an ordinal value

Misc

ProcUsage
isCheck if two arguments are of the same type
isnotNegated version of is
!=Not equals
addrTake the address of a memory location
T and FBoolean and
T or FBoolean or
T xor FBoolean xor (exclusive or)
not TBoolean not
a[^x]Take the element at the reversed index x
a .. bBinary slice that constructs an interval [a, b]
a ..^ bInterval [a, b] but b as reversed index
a ..< bInterval [a, b) (excluded upper bound)
runnableExamplesCreate testable documentation

Types

ptr[T] {.magic: Pointer.}
Built-in generic untraced pointer type.   Source   Edit
ref[T] {.magic: Pointer.}
Built-in generic traced pointer type.   Source   Edit
static[T] {.magic: "Static".}

Meta type representing all values that can be evaluated at compile-time.

The type coercion static(x) can be used to force the compile-time evaluation of the given expression x.

  Source   Edit
type[T] {.magic: "Type".}

Meta type representing the type of all type values.

The coercion type(x) can be used to obtain the type of the given expression x.

  Source   Edit
AccessViolationDefect = object of Defect
Raised for invalid memory access errors   Source   Edit
AccessViolationError {....deprecated: "See corresponding Defect".} = AccessViolationDefect
Deprecated: See corresponding Defect
  Source   Edit
AllocStats = object
  allocCount: int
  deallocCount: int
  Source   Edit
any {....deprecated: "Deprecated since v1.5; Use auto instead.".} = distinct auto
Deprecated: Deprecated since v1.5; Use auto instead.
Deprecated; Use auto instead. See https://github.com/nim-lang/RFCs/issues/281   Source   Edit
ArithmeticDefect = object of Defect
Raised if any kind of arithmetic error occurred.   Source   Edit
ArithmeticError {....deprecated: "See corresponding Defect".} = ArithmeticDefect
Deprecated: See corresponding Defect
  Source   Edit
array[I; T] {.magic: "Array".}
Generic type to construct fixed-length arrays.   Source   Edit
AssertionDefect = object of Defect

Raised when assertion is proved wrong.

Usually the result of using the assert() template.

  Source   Edit
AssertionError {....deprecated: "See corresponding Defect".} = AssertionDefect
Deprecated: See corresponding Defect
  Source   Edit
AtomType = SomeNumber | pointer | ptr | char | bool
Type Class representing valid types for use with atomic procs   Source   Edit
auto {.magic: Expr.}
Meta type for automatic type determination.   Source   Edit
BackwardsIndex = distinct int
Type that is constructed by ^ for reversed array accesses. (See ^ template)   Source   Edit
BiggestFloat = float64
is an alias for the biggest floating point type the Nim compiler supports. Currently this is float64, but it is platform-dependent in general.   Source   Edit
BiggestInt = int64
is an alias for the biggest signed integer type the Nim compiler supports. Currently this is int64, but it is platform-dependent in general.   Source   Edit
BiggestUInt = uint64
is an alias for the biggest unsigned integer type the Nim compiler supports. Currently this is uint32 for JS and uint64 for other targets.   Source   Edit
bool {.magic: "Bool".} = enum
  false = 0, true = 1
Built-in boolean type.   Source   Edit
byte = uint8
This is an alias for uint8, that is an unsigned integer, 8 bits wide.   Source   Edit
ByteAddress = int
is the signed integer type that should be used for converting pointers to integer addresses for readability.   Source   Edit
CatchableError = object of Exception
Abstract class for all exceptions that are catchable.   Source   Edit
cchar {.importc: "char", nodecl.} = char
This is the same as the type char in C.   Source   Edit
cdouble {.importc: "double", nodecl.} = float64
This is the same as the type double in C.   Source   Edit
cfloat {.importc: "float", nodecl.} = float32
This is the same as the type float in C.   Source   Edit
char {.magic: Char.}
Built-in 8 bit character type (unsigned).   Source   Edit
cint {.importc: "int", nodecl.} = int32
This is the same as the type int in C.   Source   Edit
clong {.importc: "long", nodecl.} = int32
This is the same as the type long in C.   Source   Edit
clongdouble {.importc: "long double", nodecl.} = BiggestFloat
This is the same as the type long double in C. This C type is not supported by Nim's code generator.   Source   Edit
clonglong {.importc: "long long", nodecl.} = int64
This is the same as the type long long in C.   Source   Edit
cschar {.importc: "signed char", nodecl.} = int8
This is the same as the type signed char in C.   Source   Edit
cshort {.importc: "short", nodecl.} = int16
This is the same as the type short in C.   Source   Edit
csize {.importc: "size_t", nodecl, ...deprecated: "use `csize_t` instead".} = int
Deprecated: use `csize_t` instead
This isn't the same as size_t in C. Don't use it.   Source   Edit
csize_t {.importc: "size_t", nodecl.} = uint
This is the same as the type size_t in C.   Source   Edit
cstring {.magic: Cstring.}
Built-in cstring (compatible string) type.   Source   Edit
cstringArray {.importc: "char**", nodecl.} = ptr UncheckedArray[cstring]
This is binary compatible to the type char** in C. The array's high value is large enough to disable bounds checking in practice. Use cstringArrayToSeq proc to convert it into a seq[string].   Source   Edit
cuchar {.importc: "unsigned char", nodecl,
         ...deprecated: "use `char` or `uint8` instead".} = char
Deprecated: use `char` or `uint8` instead
Deprecated: Use uint8 instead.   Source   Edit
cuint {.importc: "unsigned int", nodecl.} = uint32
This is the same as the type unsigned int in C.   Source   Edit
culong {.importc: "unsigned long", nodecl.} = uint32
This is the same as the type unsigned long in C.   Source   Edit
culonglong {.importc: "unsigned long long", nodecl.} = uint64
This is the same as the type unsigned long long in C.   Source   Edit
cushort {.importc: "unsigned short", nodecl.} = uint16
This is the same as the type unsigned short in C.   Source   Edit
DeadThreadDefect = object of Defect
Raised if it is attempted to send a message to a dead thread.   Source   Edit
DeadThreadError {....deprecated: "See corresponding Defect".} = DeadThreadDefect
Deprecated: See corresponding Defect
  Source   Edit
Defect = object of Exception
Abstract base class for all exceptions that Nim's runtime raises but that are strictly uncatchable as they can also be mapped to a quit / trap / exit operation.   Source   Edit
DivByZeroDefect = object of ArithmeticDefect
Raised for runtime integer divide-by-zero errors.   Source   Edit
DivByZeroError {....deprecated: "See corresponding Defect".} = DivByZeroDefect
Deprecated: See corresponding Defect
  Source   Edit
Endianness = enum
  littleEndian, bigEndian
Type describing the endianness of a processor.   Source   Edit
EOFError = object of IOError
Raised if an IO "end of file" error occurred.   Source   Edit
Exception {.compilerproc, magic: "Exception".} = object of RootObj
  parent*: ref Exception     ## Parent exception (can be used as a stack).
  name*: cstring             ## The exception's name is its Nim identifier.
                             ## This field is filled automatically in the
                             ## `raise` statement.
  msg* {.exportc: "message".}: string ## The exception's message. Not
                                      ## providing an exception message
                                      ## is bad style.
  when defined(js):
      trace: string

  else:
      trace: seq[StackTraceEntry]

  up: ref Exception

Base exception class.

Each exception has to inherit from Exception. See the full exception hierarchy.

  Source   Edit
ExecIOEffect = object of IOEffect
Effect describing an executing IO operation.   Source   Edit
FieldDefect = object of Defect
Raised if a record field is not accessible because its discriminant's value does not fit.   Source   Edit
FieldError {....deprecated: "See corresponding Defect".} = FieldDefect
Deprecated: See corresponding Defect
  Source   Edit
FileSeekPos = enum
  fspSet,                   ## Seek to absolute value
  fspCur,                   ## Seek relative to current position
  fspEnd                     ## Seek relative to end
Position relative to which seek should happen.   Source   Edit
float {.magic: Float.}
Default floating point type.   Source   Edit
float32 {.magic: Float32.}
32 bit floating point type.   Source   Edit
float64 {.magic: Float.}
64 bit floating point type.   Source   Edit
FloatDivByZeroDefect = object of FloatingPointDefect

Raised by division by zero.

Divisor is zero and dividend is a finite nonzero number.

  Source   Edit
FloatDivByZeroError {....deprecated: "See corresponding Defect".} = FloatDivByZeroDefect
Deprecated: See corresponding Defect
  Source   Edit
FloatInexactDefect = object of FloatingPointDefect

Raised for inexact results.

The operation produced a result that cannot be represented with infinite precision -- for example: 2.0 / 3.0, log(1.1)

Note: Nim currently does not detect these!

  Source   Edit
FloatInexactError {....deprecated: "See corresponding Defect".} = FloatInexactDefect
Deprecated: See corresponding Defect
  Source   Edit
FloatingPointDefect = object of Defect
Base class for floating point exceptions.   Source   Edit
FloatingPointError {....deprecated: "See corresponding Defect".} = FloatingPointDefect
Deprecated: See corresponding Defect
  Source   Edit
FloatInvalidOpDefect = object of FloatingPointDefect

Raised by invalid operations according to IEEE.

Raised by 0.0/0.0, for example.

  Source   Edit
FloatInvalidOpError {....deprecated: "See corresponding Defect".} = FloatInvalidOpDefect
Deprecated: See corresponding Defect
  Source   Edit
FloatOverflowDefect = object of FloatingPointDefect

Raised for overflows.

The operation produced a result that exceeds the range of the exponent.

  Source   Edit
FloatOverflowError {....deprecated: "See corresponding Defect".} = FloatOverflowDefect
Deprecated: See corresponding Defect
  Source   Edit
FloatUnderflowDefect = object of FloatingPointDefect

Raised for underflows.

The operation produced a result that is too small to be represented as a normal number.

  Source   Edit
FloatUnderflowError {....deprecated: "See corresponding Defect".} = FloatUnderflowDefect
Deprecated: See corresponding Defect
  Source   Edit
ForeignCell = object
  data*: pointer
  owner: ptr GcHeap
  Source   Edit
ForLoopStmt {.compilerproc.} = object
A special type that marks a macro as a for-loop macro. See "For Loop Macro".   Source   Edit
GC_Strategy = enum
  gcThroughput,             ## optimize for throughput
  gcResponsiveness,         ## optimize for responsiveness (default)
  gcOptimizeTime,           ## optimize for speed
  gcOptimizeSpace            ## optimize for memory footprint
The strategy the GC should use for the application.   Source   Edit
HSlice[T; U] = object
  a*: T                      ## The lower bound (inclusive).
  b*: U                      ## The upper bound (inclusive).
  
"Heterogeneous" slice type.   Source   Edit
IndexDefect = object of Defect
Raised if an array index is out of bounds.   Source   Edit
IndexError {....deprecated: "See corresponding Defect".} = IndexDefect
Deprecated: See corresponding Defect
  Source   Edit
int {.magic: "Int".}
Default integer type; bitwidth depends on architecture, but is always the same as a pointer.   Source   Edit
int8 {.magic: "Int8".}
Signed 8 bit integer type.   Source   Edit
int16 {.magic: "Int16".}
Signed 16 bit integer type.   Source   Edit
int32 {.magic: "Int32".}
Signed 32 bit integer type.   Source   Edit
int64 {.magic: "Int64".}
Signed 64 bit integer type.   Source   Edit
IOEffect = object of RootEffect
IO effect.   Source   Edit
IOError = object of CatchableError
Raised if an IO error occurred.   Source   Edit
iterable[T] {.magic: IterableType.}
Represents an expression that yields T   Source   Edit
JsRoot = ref object of RootObj
  
Root type of the JavaScript object hierarchy   Source   Edit
KeyError = object of ValueError

Raised if a key cannot be found in a table.

Mostly used by the tables module, it can also be raised by other collection modules like sets or strtabs.

  Source   Edit
lent[T] {.magic: "BuiltinType".}
  Source   Edit
LibraryError = object of OSError
Raised if a dynamic library could not be loaded.   Source   Edit
Natural = range[0 .. high(int)]
is an int type ranging from zero to the maximum value of an int. This type is often useful for documentation and debugging.   Source   Edit
NilAccessDefect = object of Defect

Raised on dereferences of nil pointers.

This is only raised if the segfaults module was imported!

  Source   Edit
NilAccessError {....deprecated: "See corresponding Defect".} = NilAccessDefect
Deprecated: See corresponding Defect
  Source   Edit
NimNode {.magic: "PNimrodNode".} = ref NimNodeObj
Represents a Nim AST node. Macros operate on this type.   Source   Edit
ObjectAssignmentDefect = object of Defect
Raised if an object gets assigned to its parent's object.   Source   Edit
ObjectAssignmentError {....deprecated: "See corresponding Defect".} = ObjectAssignmentDefect
Deprecated: See corresponding Defect
  Source   Edit
ObjectConversionDefect = object of Defect
Raised if an object is converted to an incompatible object type. You can use of operator to check if conversion will succeed.   Source   Edit
ObjectConversionError {....deprecated: "See corresponding Defect".} = ObjectConversionDefect
Deprecated: See corresponding Defect
  Source   Edit
openArray[T] {.magic: "OpenArray".}
Generic type to construct open arrays. Open arrays are implemented as a pointer to the array data and a length field.   Source   Edit
Ordinal[T] {.magic: Ordinal.}
Generic ordinal type. Includes integer, bool, character, and enumeration types as well as their subtypes. See also SomeOrdinal.   Source   Edit
OSError = object of CatchableError
  errorCode*: int32          ## OS-defined error code describing this error.
  
Raised if an operating system service failed.   Source   Edit
OutOfMemDefect = object of Defect
Raised for unsuccessful attempts to allocate memory.   Source   Edit
OutOfMemError {....deprecated: "See corresponding Defect".} = OutOfMemDefect
Deprecated: See corresponding Defect
  Source   Edit
OverflowDefect = object of ArithmeticDefect

Raised for runtime integer overflows.

This happens for calculations whose results are too large to fit in the provided bits.

  Source   Edit
OverflowError {....deprecated: "See corresponding Defect".} = OverflowDefect
Deprecated: See corresponding Defect
  Source   Edit
owned[T] {.magic: "BuiltinType".}
type constructor to mark a ref/ptr or a closure as owned.   Source   Edit
PFloat32 = ptr float32
An alias for ptr float32.   Source   Edit
PFloat64 = ptr float64
An alias for ptr float64.   Source   Edit
PFrame = ptr TFrame
Represents a runtime frame of the call stack; part of the debugger API.   Source   Edit
PInt32 = ptr int32
An alias for ptr int32.   Source   Edit
PInt64 = ptr int64
An alias for ptr int64.   Source   Edit
pointer {.magic: Pointer.}
Built-in pointer type, use the addr operator to get a pointer to a variable.   Source   Edit
Positive = range[1 .. high(int)]
is an int type ranging from one to the maximum value of an int. This type is often useful for documentation and debugging.   Source   Edit
range[T] {.magic: "Range".}
Generic type to construct range types.   Source   Edit
RangeDefect = object of Defect
Raised if a range check error occurred.   Source   Edit
RangeError {....deprecated: "See corresponding Defect".} = RangeDefect
Deprecated: See corresponding Defect
  Source   Edit
ReadIOEffect = object of IOEffect
Effect describing a read IO operation.   Source   Edit
ReraiseDefect = object of Defect
Raised if there is no exception to reraise.   Source   Edit
ReraiseError {....deprecated: "See corresponding Defect".} = ReraiseDefect
Deprecated: See corresponding Defect
  Source   Edit
ResourceExhaustedError = object of CatchableError
Raised if a resource request could not be fulfilled.   Source   Edit
RootEffect {.compilerproc.} = object of RootObj

Base effect class.

Each effect should inherit from RootEffect unless you know what you're doing.

  Source   Edit
RootObj {.compilerproc, inheritable.} = object

The root of Nim's object hierarchy.

Objects should inherit from RootObj or one of its descendants. However, objects that have no ancestor are also allowed.

  Source   Edit
RootRef = ref RootObj
Reference to RootObj.   Source   Edit
seq[T] {.magic: "Seq".}
Generic type to construct sequences.   Source   Edit
set[T] {.magic: "Set".}
Generic type to construct bit sets.   Source   Edit
sink[T] {.magic: "BuiltinType".}
  Source   Edit
Slice[T] = HSlice[T, T]
An alias for HSlice[T, T].   Source   Edit
SomeFloat = float | float32 | float64
Type class matching all floating point number types.   Source   Edit
SomeInteger = SomeSignedInt | SomeUnsignedInt
Type class matching all integer types.   Source   Edit
SomeNumber = SomeInteger | SomeFloat
Type class matching all number types.   Source   Edit
SomeOrdinal = int | int8 | int16 | int32 | int64 | bool | enum | uint | uint8 |
    uint16 |
    uint32 |
    uint64
Type class matching all ordinal types; however this includes enums with holes. See also Ordinal   Source   Edit
SomeSignedInt = int | int8 | int16 | int32 | int64
Type class matching all signed integer types.   Source   Edit
SomeUnsignedInt = uint | uint8 | uint16 | uint32 | uint64
Type class matching all unsigned integer types.   Source   Edit
StackOverflowDefect = object of Defect
Raised if the hardware stack used for subroutine calls overflowed.   Source   Edit
StackOverflowError {....deprecated: "See corresponding Defect".} = StackOverflowDefect
Deprecated: See corresponding Defect
  Source   Edit
StackTraceEntry = object
  procname*: cstring         ## Name of the proc that is currently executing.
  line*: int                 ## Line number of the proc that is currently executing.
  filename*: cstring         ## Filename of the proc that is currently executing.
  when NimStackTraceMsgs:
      frameMsg*: string ## When a stacktrace is generated in a given frame and
                        ## rendered at a later time, we should ensure the stacktrace
                        ## data isn't invalidated; any pointer into PFrame is
                        ## subject to being invalidated so shouldn't be stored.
    
  when defined(nimStackTraceOverride):
      programCounter*: uint ## Program counter - will be used to get the rest of the info,
                            ## when `$` is called on this type. We can't use
                            ## "cuintptr_t" in here.
      procnameStr*, filenameStr*: string ## GC-ed alternatives to "procname" and "filename"
    
  
In debug mode exceptions store the stack trace that led to them. A StackTraceEntry is a single entry of the stack trace.   Source   Edit
string {.magic: String.}
Built-in string type.   Source   Edit
TaintedString {....deprecated: "Deprecated since 1.5".} = string
Deprecated: Deprecated since 1.5
  Source   Edit
TFrame {.importc, nodecl, final.} = object
  prev*: PFrame              ## Previous frame; used for chaining the call stack.
  procname*: cstring         ## Name of the proc that is currently executing.
  line*: int                 ## Line number of the proc that is currently executing.
  filename*: cstring         ## Filename of the proc that is currently executing.
  len*: int16                ## Length of the inspectable slots.
  calldepth*: int16          ## Used for max call depth checking.
  when NimStackTraceMsgs:
      frameMsgLen*: int      ## end position in frameMsgBuf for this frame.
    
  
The frame itself.   Source   Edit
TimeEffect = object of RootEffect
Time effect.   Source   Edit
typed {.magic: Stmt.}
Meta type to denote an expression that is resolved (for templates).   Source   Edit
typedesc {.magic: TypeDesc.}
Meta type to denote a type description.   Source   Edit
TypeOfMode = enum
  typeOfProc,               ## Prefer the interpretation that means `x` is a proc call.
  typeOfIter                 ## Prefer the interpretation that means `x` is an iterator call.
Possible modes of typeof.   Source   Edit
uint {.magic: "UInt".}
Unsigned default integer type.   Source   Edit
uint8 {.magic: "UInt8".}
Unsigned 8 bit integer type.   Source   Edit
uint16 {.magic: "UInt16".}
Unsigned 16 bit integer type.   Source   Edit
uint32 {.magic: "UInt32".}
Unsigned 32 bit integer type.   Source   Edit
uint64 {.magic: "UInt64".}
Unsigned 64 bit integer type.   Source   Edit
UncheckedArray[T] {.magic: "UncheckedArray".}
  Source   Edit
untyped {.magic: Expr.}
Meta type to denote an expression that is not resolved (for templates).   Source   Edit
ValueError = object of CatchableError
Raised for string and object conversion errors.   Source   Edit
varargs[T] {.magic: "Varargs".}
Generic type to construct a varargs type.   Source   Edit
void {.magic: "VoidType".}
Meta type to denote the absence of any type.   Source   Edit
WriteIOEffect = object of IOEffect
Effect describing a write IO operation.   Source   Edit

Vars

errorMessageWriter: (proc (msg: string) {....tags: [WriteIOEffect], gcsafe,
    locks: 0, nimcall.})
Function that will be called instead of stdmsg.write when printing stacktrace. Unstable API.   Source   Edit
globalRaiseHook: proc (e: ref Exception): bool {.nimcall, ...gcsafe, locks: 0.}
With this hook you can influence exception handling on a global level. If not nil, every 'raise' statement ends up calling this hook.
Warning: Ordinary application code should never set this hook! You better know what you do when setting this.

If globalRaiseHook returns false, the exception is caught and does not propagate further through the call stack.

  Source   Edit
localRaiseHook: proc (e: ref Exception): bool {.nimcall, ...gcsafe, locks: 0.}
With this hook you can influence exception handling on a thread local level. If not nil, every 'raise' statement ends up calling this hook.
Warning: Ordinary application code should never set this hook! You better know what you do when setting this.

If localRaiseHook returns false, the exception is caught and does not propagate further through the call stack.

  Source   Edit
onUnhandledException: (proc (errorMsg: string) {.nimcall, ...gcsafe.})

Set this error handler to override the existing behaviour on an unhandled exception.

The default is to write a stacktrace to stderr and then call quit(1). Unstable API.

  Source   Edit
outOfMemHook: proc () {.nimcall, ...tags: [], gcsafe, locks: 0, ...raises: [].}

Set this variable to provide a procedure that should be called in case of an out of memory event. The standard handler writes an error message and terminates the program.

outOfMemHook can be used to raise an exception in case of OOM like so:

var gOutOfMem: ref EOutOfMemory
new(gOutOfMem) # need to be allocated *before* OOM really happened!
gOutOfMem.msg = "out of memory"

proc handleOOM() =
  raise gOutOfMem

system.outOfMemHook = handleOOM

If the handler does not raise an exception, ordinary control flow continues and the program is terminated.

  Source   Edit
programResult: int
deprecated, prefer quit or exitprocs.getProgramResult, exitprocs.setProgramResult.   Source   Edit
unhandledExceptionHook: proc (e: ref Exception) {.nimcall, ...tags: [], gcsafe,
    locks: 0, ...raises: [].}
Set this variable to provide a procedure that should be called in case of an unhandle exception event. The standard handler writes an error message and terminates the program, except when using --os:any   Source   Edit

Lets

nimvm: bool = false
May be used only in when expression. It is true in Nim VM context and false otherwise.   Source   Edit

Consts

appType: string = ""
A string that describes the application type. Possible values: "console", "gui", "lib".   Source   Edit
CompileDate: string = "0000-00-00"
The date (in UTC) of compilation as a string of the form YYYY-MM-DD. This works thanks to compiler magic.   Source   Edit
CompileTime: string = "00:00:00"
The time (in UTC) of compilation as a string of the form HH:MM:SS. This works thanks to compiler magic.   Source   Edit
cpuEndian: Endianness = littleEndian
The endianness of the target CPU. This is a valuable piece of information for low-level code only. This works thanks to compiler magic.   Source   Edit
hostCPU: string = ""

A string that describes the host CPU.

Possible values: "i386", "alpha", "powerpc", "powerpc64", "powerpc64el", "sparc", "amd64", "mips", "mipsel", "arm", "arm64", "mips64", "mips64el", "riscv32", "riscv64".

  Source   Edit
hostOS: string = ""

A string that describes the host operating system.

Possible values: "windows", "macosx", "linux", "netbsd", "freebsd", "openbsd", "solaris", "aix", "haiku", "standalone".

  Source   Edit
Inf = 0x7FF0000000000000'f64
Contains the IEEE floating point value of positive infinity.   Source   Edit
isMainModule: bool = false
True only when accessed in the main module. This works thanks to compiler magic. It is useful to embed testing code in a module.   Source   Edit
NaN = 0x7FF7FFFFFFFFFFFF'f64

Contains an IEEE floating point value of Not A Number.

Note that you cannot compare a floating point value to this value and expect a reasonable result - use the isNaN or classify procedure in the math module for checking for NaN.

  Source   Edit
NegInf = 0xFFF0000000000000'f64
Contains the IEEE floating point value of negative infinity.   Source   Edit
NimMajor: int = 1
is the major number of Nim's version. Example:
when (NimMajor, NimMinor, NimPatch) >= (1, 3, 1): discard
  Source   Edit
NimMinor: int = 6
is the minor number of Nim's version. Odd for devel, even for releases.   Source   Edit
NimPatch: int = 0
is the patch number of Nim's version. Odd for devel, even for releases.   Source   Edit
NimVersion: string = "1.6.0"
is the version of Nim as a string.   Source   Edit
off = false
Alias for false.   Source   Edit
on = true
Alias for true.   Source   Edit
QuitFailure = 1
is the value that should be passed to quit to indicate failure.   Source   Edit
QuitSuccess = 0
is the value that should be passed to quit to indicate success.   Source   Edit

Procs

proc `%%`(x, y: int): int {.inline, ...raises: [], tags: [].}

Treats x and y as unsigned and compute the modulo of x and y.

The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.

  Source   Edit
proc `%%`(x, y: int8): int8 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `%%`(x, y: int16): int16 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `%%`(x, y: int32): int32 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `%%`(x, y: int64): int64 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `&=`(x: var string; y: string) {.magic: "AppendStrStr", noSideEffect,
                                      ...raises: [], tags: [].}
Appends in place to a string.
var a = "abc"
a &= "de" # a <- "abcde"
  Source   Edit
proc `&`(x, y: char): string {.magic: "ConStrStr", noSideEffect, merge,
                               ...raises: [], tags: [].}
Concatenates characters x and y into a string.
assert('a' & 'b' == "ab")
  Source   Edit
proc `&`(x, y: string): string {.magic: "ConStrStr", noSideEffect, merge,
                                 ...raises: [], tags: [].}
Concatenates strings x and y.
assert("ab" & "cd" == "abcd")
  Source   Edit
proc `&`(x: char; y: string): string {.magic: "ConStrStr", noSideEffect, merge,
                                       ...raises: [], tags: [].}
Concatenates x with y.
assert('a' & "bc" == "abc")
  Source   Edit
proc `&`(x: string; y: char): string {.magic: "ConStrStr", noSideEffect, merge,
                                       ...raises: [], tags: [].}
Concatenates x with y.
assert("ab" & 'c' == "abc")
  Source   Edit
proc `&`[T](x, y: seq[T]): seq[T] {.noSideEffect.}

Concatenates two sequences.

Requires copying of the sequences.

See also:

assert(@[1, 2, 3, 4] & @[5, 6] == @[1, 2, 3, 4, 5, 6])
  Source   Edit
proc `&`[T](x: seq[T]; y: T): seq[T] {.noSideEffect.}

Appends element y to the end of the sequence.

Requires copying of the sequence.

See also:

assert(@[1, 2, 3] & 4 == @[1, 2, 3, 4])
  Source   Edit
proc `&`[T](x: T; y: seq[T]): seq[T] {.noSideEffect.}

Prepends the element x to the beginning of the sequence.

Requires copying of the sequence.

assert(1 & @[2, 3, 4] == @[1, 2, 3, 4])
  Source   Edit
proc `*%`(x, y: int): int {.inline, ...raises: [], tags: [].}

Treats x and y as unsigned and multiplies them.

The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.

  Source   Edit
proc `*%`(x, y: int8): int8 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `*%`(x, y: int16): int16 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `*%`(x, y: int32): int32 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `*%`(x, y: int64): int64 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `*=`[T: float | float32 | float64](x: var T; y: T) {.inline, noSideEffect.}
Multiplies in place a floating point number.   Source   Edit
proc `*=`[T: SomeInteger](x: var T; y: T) {.inline, noSideEffect.}
Binary *= operator for integers.   Source   Edit
proc `*`(x, y: float): float {.magic: "MulF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `*`(x, y: float32): float32 {.magic: "MulF64", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `*`(x, y: int): int {.magic: "MulI", noSideEffect, ...raises: [], tags: [].}
Binary * operator for an integer.   Source   Edit
proc `*`(x, y: int8): int8 {.magic: "MulI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `*`(x, y: int16): int16 {.magic: "MulI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `*`(x, y: int32): int32 {.magic: "MulI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `*`(x, y: int64): int64 {.magic: "MulI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `*`(x, y: uint): uint {.magic: "MulU", noSideEffect, ...raises: [], tags: [].}
Binary * operator for unsigned integers.   Source   Edit
proc `*`(x, y: uint8): uint8 {.magic: "MulU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `*`(x, y: uint16): uint16 {.magic: "MulU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `*`(x, y: uint32): uint32 {.magic: "MulU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `*`(x, y: uint64): uint64 {.magic: "MulU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
func `*`[T](x, y: set[T]): set[T] {.magic: "MulSet", ...raises: [], tags: [].}
This operator computes the intersection of two sets.

Example:

assert {1, 2, 3} * {2, 3, 4} == {2, 3}
  Source   Edit
proc `+%`(x, y: int): int {.inline, ...raises: [], tags: [].}

Treats x and y as unsigned and adds them.

The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.

  Source   Edit
proc `+%`(x, y: int8): int8 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `+%`(x, y: int16): int16 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `+%`(x, y: int32): int32 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `+%`(x, y: int64): int64 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `+=`[T: float | float32 | float64](x: var T; y: T) {.inline, noSideEffect.}
Increments in place a floating point number.   Source   Edit
proc `+=`[T: SomeInteger](x: var T; y: T) {.magic: "Inc", noSideEffect,
    ...raises: [], tags: [].}
Increments an integer.   Source   Edit
proc `+`(x, y: float): float {.magic: "AddF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `+`(x, y: float32): float32 {.magic: "AddF64", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `+`(x, y: int): int {.magic: "AddI", noSideEffect, ...raises: [], tags: [].}
Binary + operator for an integer.   Source   Edit
proc `+`(x, y: int8): int8 {.magic: "AddI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `+`(x, y: int16): int16 {.magic: "AddI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `+`(x, y: int32): int32 {.magic: "AddI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `+`(x, y: int64): int64 {.magic: "AddI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `+`(x, y: uint): uint {.magic: "AddU", noSideEffect, ...raises: [], tags: [].}
Binary + operator for unsigned integers.   Source   Edit
proc `+`(x, y: uint8): uint8 {.magic: "AddU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `+`(x, y: uint16): uint16 {.magic: "AddU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `+`(x, y: uint32): uint32 {.magic: "AddU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `+`(x, y: uint64): uint64 {.magic: "AddU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `+`(x: float): float {.magic: "UnaryPlusF64", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `+`(x: float32): float32 {.magic: "UnaryPlusF64", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `+`(x: int): int {.magic: "UnaryPlusI", noSideEffect, ...raises: [], tags: [].}
Unary + operator for an integer. Has no effect.   Source   Edit
proc `+`(x: int8): int8 {.magic: "UnaryPlusI", noSideEffect, ...raises: [],
                          tags: [].}
  Source   Edit
proc `+`(x: int16): int16 {.magic: "UnaryPlusI", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `+`(x: int32): int32 {.magic: "UnaryPlusI", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `+`(x: int64): int64 {.magic: "UnaryPlusI", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
func `+`[T](x, y: set[T]): set[T] {.magic: "PlusSet", ...raises: [], tags: [].}
This operator computes the union of two sets.

Example:

assert {1, 2, 3} + {2, 3, 4} == {1, 2, 3, 4}
  Source   Edit
proc `-%`(x, y: int): int {.inline, ...raises: [], tags: [].}

Treats x and y as unsigned and subtracts them.

The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.

  Source   Edit
proc `-%`(x, y: int8): int8 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `-%`(x, y: int16): int16 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `-%`(x, y: int32): int32 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `-%`(x, y: int64): int64 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `-=`[T: float | float32 | float64](x: var T; y: T) {.inline, noSideEffect.}
Decrements in place a floating point number.   Source   Edit
proc `-=`[T: SomeInteger](x: var T; y: T) {.magic: "Dec", noSideEffect,
    ...raises: [], tags: [].}
Decrements an integer.   Source   Edit
proc `-`(a, b: AllocStats): AllocStats {....raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: float): float {.magic: "SubF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `-`(x, y: float32): float32 {.magic: "SubF64", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `-`(x, y: int): int {.magic: "SubI", noSideEffect, ...raises: [], tags: [].}
Binary - operator for an integer.   Source   Edit
proc `-`(x, y: int8): int8 {.magic: "SubI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: int16): int16 {.magic: "SubI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: int32): int32 {.magic: "SubI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: int64): int64 {.magic: "SubI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: uint): uint {.magic: "SubU", noSideEffect, ...raises: [], tags: [].}
Binary - operator for unsigned integers.   Source   Edit
proc `-`(x, y: uint8): uint8 {.magic: "SubU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `-`(x, y: uint16): uint16 {.magic: "SubU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `-`(x, y: uint32): uint32 {.magic: "SubU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `-`(x, y: uint64): uint64 {.magic: "SubU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `-`(x: float): float {.magic: "UnaryMinusF64", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `-`(x: float32): float32 {.magic: "UnaryMinusF64", noSideEffect,
                                ...raises: [], tags: [].}
  Source   Edit
proc `-`(x: int): int {.magic: "UnaryMinusI", noSideEffect, ...raises: [], tags: [].}
Unary - operator for an integer. Negates x.   Source   Edit
proc `-`(x: int8): int8 {.magic: "UnaryMinusI", noSideEffect, ...raises: [],
                          tags: [].}
  Source   Edit
proc `-`(x: int16): int16 {.magic: "UnaryMinusI", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `-`(x: int32): int32 {.magic: "UnaryMinusI", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
proc `-`(x: int64): int64 {.magic: "UnaryMinusI64", noSideEffect, ...raises: [],
                            tags: [].}
  Source   Edit
func `-`[T](x, y: set[T]): set[T] {.magic: "MinusSet", ...raises: [], tags: [].}
This operator computes the difference of two sets.

Example:

assert {1, 2, 3} - {2, 3, 4} == {1}
  Source   Edit
proc `..`[T, U](a: sink T; b: sink U): HSlice[T, U] {.noSideEffect, inline,
    magic: "DotDot", ...raises: [], tags: [].}

Binary slice operator that constructs an interval [a, b], both a and b are inclusive.

Slices can also be used in the set constructor and in ordinal case statements, but then they are special-cased by the compiler.

let a = [10, 20, 30, 40, 50]
echo a[2 .. 3] # @[30, 40]
  Source   Edit
proc `..`[T](b: sink T): HSlice[int, T] {.noSideEffect, inline, magic: "DotDot",
    ...deprecated: "replace `..b` with `0..b`", raises: [], tags: [].}
Deprecated: replace `..b` with `0..b`
Unary slice operator that constructs an interval [default(int), b].
let a = [10, 20, 30, 40, 50]
echo a[.. 2] # @[10, 20, 30]
  Source   Edit
proc `/%`(x, y: int): int {.inline, ...raises: [], tags: [].}

Treats x and y as unsigned and divides them.

The result is truncated to fit into the result. This implements modulo arithmetic. No overflow errors are possible.

  Source   Edit
proc `/%`(x, y: int8): int8 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `/%`(x, y: int16): int16 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `/%`(x, y: int32): int32 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `/%`(x, y: int64): int64 {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `/=`(x: var float64; y: float64) {.inline, noSideEffect, ...raises: [],
                                        tags: [].}
Divides in place a floating point number.   Source   Edit
proc `/=`[T: float | float32](x: var T; y: T) {.inline, noSideEffect.}
Divides in place a floating point number.   Source   Edit
proc `/`(x, y: float): float {.magic: "DivF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `/`(x, y: float32): float32 {.magic: "DivF64", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `/`(x, y: int): float {.inline, noSideEffect, ...raises: [], tags: [].}

Division of integers that results in a float.

See also:

echo 7 / 5 # => 1.4
  Source   Edit
proc `<%`(x, y: int): bool {.inline, ...raises: [], tags: [].}
Treats x and y as unsigned and compares them. Returns true if unsigned(x) < unsigned(y).   Source   Edit
proc `<%`(x, y: int8): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<%`(x, y: int16): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<%`(x, y: int32): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<%`(x, y: int64): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<=%`(x, y: int): bool {.inline, ...raises: [], tags: [].}
Treats x and y as unsigned and compares them. Returns true if unsigned(x) <= unsigned(y).   Source   Edit
proc `<=%`(x, y: int8): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<=%`(x, y: int16): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<=%`(x, y: int32): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<=%`(x, y: int64): bool {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: bool): bool {.magic: "LeB", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: char): bool {.magic: "LeCh", noSideEffect, ...raises: [], tags: [].}
Compares two chars and returns true if x is lexicographically before y (uppercase letters come before lowercase letters).

Example:

let
  a = 'a'
  b = 'b'
  c = 'Z'
assert a <= b
assert a <= a
assert not (a <= c)
  Source   Edit
proc `<=`(x, y: float): bool {.magic: "LeF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `<=`(x, y: float32): bool {.magic: "LeF64", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `<=`(x, y: int): bool {.magic: "LeI", noSideEffect, ...raises: [], tags: [].}
Returns true if x is less than or equal to y.   Source   Edit
proc `<=`(x, y: int8): bool {.magic: "LeI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: int16): bool {.magic: "LeI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: int32): bool {.magic: "LeI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: int64): bool {.magic: "LeI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: pointer): bool {.magic: "LePtr", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `<=`(x, y: string): bool {.magic: "LeStr", noSideEffect, ...raises: [],
                                tags: [].}
Compares two strings and returns true if x is lexicographically before y (uppercase letters come before lowercase letters).

Example:

let
  a = "abc"
  b = "abd"
  c = "ZZZ"
assert a <= b
assert a <= a
assert not (a <= c)
  Source   Edit
proc `<=`(x, y: uint): bool {.magic: "LeU", noSideEffect, ...raises: [], tags: [].}
Returns true if x <= y.   Source   Edit
proc `<=`(x, y: uint8): bool {.magic: "LeU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: uint16): bool {.magic: "LeU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: uint32): bool {.magic: "LeU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`(x, y: uint64): bool {.magic: "LeU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<=`[Enum: enum](x, y: Enum): bool {.magic: "LeEnum", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `<=`[T: tuple](x, y: T): bool
Generic lexicographic <= operator for tuples that is lifted from the components of x and y. This implementation uses cmp.   Source   Edit
proc `<=`[T](x, y: ref T): bool {.magic: "LePtr", noSideEffect, ...raises: [],
                                  tags: [].}
  Source   Edit
proc `<=`[T](x, y: set[T]): bool {.magic: "LeSet", noSideEffect, ...raises: [],
                                   tags: [].}

Returns true if x is a subset of y.

A subset x has all of its members in y and y doesn't necessarily have more members than x. That is, x can be equal to y.

Example:

let
  a = {3, 5}
  b = {1, 3, 5, 7}
  c = {2}
assert a <= b
assert a <= a
assert not (a <= c)
  Source   Edit
proc `<`(x, y: bool): bool {.magic: "LtB", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: char): bool {.magic: "LtCh", noSideEffect, ...raises: [], tags: [].}
Compares two chars and returns true if x is lexicographically before y (uppercase letters come before lowercase letters).

Example:

let
  a = 'a'
  b = 'b'
  c = 'Z'
assert a < b
assert not (a < a)
assert not (a < c)
  Source   Edit
proc `<`(x, y: float): bool {.magic: "LtF64", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: float32): bool {.magic: "LtF64", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `<`(x, y: int): bool {.magic: "LtI", noSideEffect, ...raises: [], tags: [].}
Returns true if x is less than y.   Source   Edit
proc `<`(x, y: int8): bool {.magic: "LtI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: int16): bool {.magic: "LtI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: int32): bool {.magic: "LtI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: int64): bool {.magic: "LtI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: pointer): bool {.magic: "LtPtr", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `<`(x, y: string): bool {.magic: "LtStr", noSideEffect, ...raises: [],
                               tags: [].}
Compares two strings and returns true if x is lexicographically before y (uppercase letters come before lowercase letters).

Example:

let
  a = "abc"
  b = "abd"
  c = "ZZZ"
assert a < b
assert not (a < a)
assert not (a < c)
  Source   Edit
proc `<`(x, y: uint): bool {.magic: "LtU", noSideEffect, ...raises: [], tags: [].}
Returns true if x < y.   Source   Edit
proc `<`(x, y: uint8): bool {.magic: "LtU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: uint16): bool {.magic: "LtU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: uint32): bool {.magic: "LtU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`(x, y: uint64): bool {.magic: "LtU", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `<`[Enum: enum](x, y: Enum): bool {.magic: "LtEnum", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `<`[T: tuple](x, y: T): bool
Generic lexicographic < operator for tuples that is lifted from the components of x and y. This implementation uses cmp.   Source   Edit
proc `<`[T](x, y: ptr T): bool {.magic: "LtPtr", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `<`[T](x, y: ref T): bool {.magic: "LtPtr", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `<`[T](x, y: set[T]): bool {.magic: "LtSet", noSideEffect, ...raises: [],
                                  tags: [].}

Returns true if x is a strict or proper subset of y.

A strict or proper subset x has all of its members in y but y has more elements than y.

Example:

let
  a = {3, 5}
  b = {1, 3, 5, 7}
  c = {2}
assert a < b
assert not (a < a)
assert not (a < c)
  Source   Edit
proc `==`(x, y: bool): bool {.magic: "EqB", noSideEffect, ...raises: [], tags: [].}
Checks for equality between two bool variables.   Source   Edit
proc `==`(x, y: char): bool {.magic: "EqCh", noSideEffect, ...raises: [], tags: [].}
Checks for equality between two char variables.   Source   Edit
proc `==`(x, y: cstring): bool {.magic: "EqCString", noSideEffect, inline,
                                 ...raises: [], tags: [].}
Checks for equality between two cstring variables.   Source   Edit
proc `==`(x, y: float): bool {.magic: "EqF64", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `==`(x, y: float32): bool {.magic: "EqF64", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `==`(x, y: int): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
Compares two integers for equality.   Source   Edit
proc `==`(x, y: int8): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: int16): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: int32): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: int64): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: pointer): bool {.magic: "EqRef", noSideEffect, ...raises: [],
                                 tags: [].}
Checks for equality between two pointer variables.

Example:

var # this is a wildly dangerous example
  a = cast[pointer](0)
  b = cast[pointer](nil)
assert a == b # true due to the special meaning of `nil`/0 as a pointer
  Source   Edit
proc `==`(x, y: string): bool {.magic: "EqStr", noSideEffect, ...raises: [],
                                tags: [].}
Checks for equality between two string variables.   Source   Edit
proc `==`(x, y: uint): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
Compares two unsigned integers for equality.   Source   Edit
proc `==`(x, y: uint8): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: uint16): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: uint32): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x, y: uint64): bool {.magic: "EqI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `==`(x: string; y: typeof(nil) | typeof(nil)): bool {.
    error: "\'nil\' is now invalid for \'string\'".}
  Source   Edit
proc `==`(x: typeof(nil) | typeof(nil); y: string): bool {.
    error: "\'nil\' is now invalid for \'string\'".}
  Source   Edit
proc `==`[Enum: enum](x, y: Enum): bool {.magic: "EqEnum", noSideEffect,
    ...raises: [], tags: [].}
Checks whether values within the same enum have the same underlying value.

Example:

type
  Enum1 = enum
    field1 = 3, field2
  Enum2 = enum
    place1, place2 = 3
var
  e1 = field1
  e2 = place2.ord.Enum1
assert e1 == e2
assert not compiles(e1 == place2) # raises error
  Source   Edit
proc `==`[I, T](x, y: array[I, T]): bool
  Source   Edit
proc `==`[T: proc](x, y: T): bool {.magic: "EqProc", noSideEffect, ...raises: [],
                                    tags: [].}
Checks that two proc variables refer to the same procedure.   Source   Edit
proc `==`[T: tuple | object](x, y: T): bool
Generic == operator for tuples that is lifted from the components. of x and y.   Source   Edit
proc `==`[T](x, y: openArray[T]): bool
  Source   Edit
proc `==`[T](x, y: ptr T): bool {.magic: "EqRef", noSideEffect, ...raises: [],
                                  tags: [].}
Checks that two ptr variables refer to the same item.   Source   Edit
proc `==`[T](x, y: ref T): bool {.magic: "EqRef", noSideEffect, ...raises: [],
                                  tags: [].}
Checks that two ref variables refer to the same item.   Source   Edit
proc `==`[T](x, y: seq[T]): bool {.noSideEffect.}
Generic equals operator for sequences: relies on a equals operator for the element type T.   Source   Edit
proc `==`[T](x, y: set[T]): bool {.magic: "EqSet", noSideEffect, ...raises: [],
                                   tags: [].}
Checks for equality between two variables of type set.

Example:

assert {1, 2, 2, 3} == {1, 2, 3} # duplication in sets is ignored
  Source   Edit
proc `=`[T](dest: var T; src: T) {.noSideEffect, magic: "Asgn", ...raises: [],
                                   tags: [].}
  Source   Edit
proc `=copy`[T](dest: var T; src: T) {.noSideEffect, magic: "Asgn", ...raises: [],
                                       tags: [].}
  Source   Edit
proc `=destroy`[T](x: var T) {.inline, magic: "Destroy", ...raises: [], tags: [].}
Generic destructor implementation that can be overridden.   Source   Edit
proc `=sink`[T](x: var T; y: T) {.inline, magic: "Asgn", ...raises: [], tags: [].}
Generic sink implementation that can be overridden.   Source   Edit
proc `=trace`[T](x: var T; env: pointer) {.inline, magic: "Trace", ...raises: [],
    tags: [].}
Generic trace implementation that can be overridden.   Source   Edit
proc `@`[IDX, T](a: sink array[IDX, T]): seq[T] {.magic: "ArrToSeq",
    noSideEffect, ...raises: [], tags: [].}

Turns an array into a sequence.

This most often useful for constructing sequences with the array constructor: @[1, 2, 3] has the type seq[int], while [1, 2, 3] has the type array[0..2, int].

let
  a = [1, 3, 5]
  b = "foo"

echo @a # => @[1, 3, 5]
echo @b # => @['f', 'o', 'o']
  Source   Edit
proc `@`[T](a: openArray[T]): seq[T]

Turns an openArray into a sequence.

This is not as efficient as turning a fixed length array into a sequence as it always copies every element of a.

  Source   Edit
proc `[]=`(s: var string; i: BackwardsIndex; x: char) {.inline, ...raises: [],
    tags: [].}
  Source   Edit
proc `[]=`[I: Ordinal; T, S](a: T; i: I; x: sink S) {.noSideEffect,
    magic: "ArrPut", ...raises: [], tags: [].}
  Source   Edit
proc `[]=`[Idx, T; U, V: Ordinal](a: var array[Idx, T]; x: HSlice[U, V];
                                  b: openArray[T])
Slice assignment for arrays.
var a = [10, 20, 30, 40, 50]
a[1..2] = @[99, 88]
assert a == [10, 99, 88, 40, 50]
  Source   Edit
proc `[]=`[Idx, T](a: var array[Idx, T]; i: BackwardsIndex; x: T) {.inline.}
  Source   Edit
proc `[]=`[T, U: Ordinal](s: var string; x: HSlice[T, U]; b: string)

Slice assignment for strings.

If b.len is not exactly the number of elements that are referred to by x, a splice is performed:

Example:

var s = "abcdefgh"
s[1 .. ^2] = "xyz"
assert s == "axyzh"
  Source   Edit
proc `[]=`[T; U, V: Ordinal](s: var seq[T]; x: HSlice[U, V]; b: openArray[T])

Slice assignment for sequences.

If b.len is not exactly the number of elements that are referred to by x, a splice is performed.

Example:

var s = @"abcdefgh"
s[1 .. ^2] = @"xyz"
assert s == @"axyzh"
  Source   Edit
proc `[]=`[T](s: var openArray[T]; i: BackwardsIndex; x: T) {.inline.}
  Source   Edit
proc `[]`(s: string; i: BackwardsIndex): char {.inline, ...raises: [], tags: [].}
  Source   Edit
proc `[]`(s: var string; i: BackwardsIndex): var char {.inline, ...raises: [],
    tags: [].}
  Source   Edit
proc `[]`[I: Ordinal; T](a: T; i: I): T {.noSideEffect, magic: "ArrGet",
    ...raises: [], tags: [].}
  Source   Edit
proc `[]`[Idx, T; U, V: Ordinal](a: array[Idx, T]; x: HSlice[U, V]): seq[T]
Slice operation for arrays. Returns the inclusive range [a[x.a], a[x.b]]:
var a = [1, 2, 3, 4]
assert a[0..2] == @[1, 2, 3]
  Source   Edit
proc `[]`[Idx, T](a: array[Idx, T]; i: BackwardsIndex): T {.inline.}
  Source   Edit
proc `[]`[Idx, T](a: var array[Idx, T]; i: BackwardsIndex): var T {.inline.}
  Source   Edit
proc `[]`[T, U: Ordinal](s: string; x: HSlice[T, U]): string {.inline.}
Slice operation for strings. Returns the inclusive range [s[x.a], s[x.b]]:
var s = "abcdef"
assert s[1..3] == "bcd"
  Source   Edit
proc `[]`[T; U, V: Ordinal](s: openArray[T]; x: HSlice[U, V]): seq[T]
Slice operation for sequences. Returns the inclusive range [s[x.a], s[x.b]]:
var s = @[1, 2, 3, 4]
assert s[0..2] == @[1, 2, 3]
  Source   Edit
proc `[]`[T](s: openArray[T]; i: BackwardsIndex): T {.inline.}
  Source   Edit
proc `[]`[T](s: var openArray[T]; i: BackwardsIndex): var T {.inline.}
  Source   Edit
proc `addr`[T](x: var T): ptr T {.magic: "Addr", noSideEffect, ...raises: [],
                                  tags: [].}

Builtin addr operator for taking the address of a memory location. Cannot be overloaded.

See also:

var
  buf: seq[char] = @['a','b','c']
  p = buf[1].addr
echo p.repr # ref 0x7faa35c40059 --> 'b'
echo p[]    # b
  Source   Edit
proc `and`(a, b: typedesc): typedesc {.magic: "TypeTrait", noSideEffect,
                                       ...raises: [], tags: [].}
Constructs an and meta class.   Source   Edit
proc `and`(x, y: bool): bool {.magic: "And", noSideEffect, ...raises: [], tags: [].}

Boolean and; returns true if x == y == true (if both arguments are true).

Evaluation is lazy: if x is false, y will not even be evaluated.

  Source   Edit
proc `and`(x, y: int): int {.magic: "BitandI", noSideEffect, ...raises: [],
                             tags: [].}
Computes the bitwise and of numbers x and y.

Example:

assert (0b0011 and 0b0101) == 0b0001
assert (0b0111 and 0b1100) == 0b0100
  Source   Edit
proc `and`(x, y: int8): int8 {.magic: "BitandI", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `and`(x, y: int16): int16 {.magic: "BitandI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `and`(x, y: int32): int32 {.magic: "BitandI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `and`(x, y: int64): int64 {.magic: "BitandI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `and`(x, y: uint): uint {.magic: "BitandI", noSideEffect, ...raises: [],
                               tags: [].}
Computes the bitwise and of numbers x and y.   Source   Edit
proc `and`(x, y: uint8): uint8 {.magic: "BitandI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `and`(x, y: uint16): uint16 {.magic: "BitandI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `and`(x, y: uint32): uint32 {.magic: "BitandI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `and`(x, y: uint64): uint64 {.magic: "BitandI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `div`(x, y: int): int {.magic: "DivI", noSideEffect, ...raises: [], tags: [].}

Computes the integer division.

This is roughly the same as math.trunc(x/y).int.

Example:

assert (1 div 2) == 0
assert (2 div 2) == 1
assert (3 div 2) == 1
assert (7 div 3) == 2
assert (-7 div 3) == -2
assert (7 div -3) == -2
assert (-7 div -3) == 2
  Source   Edit
proc `div`(x, y: int8): int8 {.magic: "DivI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `div`(x, y: int16): int16 {.magic: "DivI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `div`(x, y: int32): int32 {.magic: "DivI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `div`(x, y: int64): int64 {.magic: "DivI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `div`(x, y: uint): uint {.magic: "DivU", noSideEffect, ...raises: [], tags: [].}
Computes the integer division for unsigned integers. This is roughly the same as trunc(x/y).   Source   Edit
proc `div`(x, y: uint8): uint8 {.magic: "DivU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `div`(x, y: uint16): uint16 {.magic: "DivU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `div`(x, y: uint32): uint32 {.magic: "DivU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `div`(x, y: uint64): uint64 {.magic: "DivU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `is`[T, S](x: T; y: S): bool {.magic: "Is", noSideEffect, ...raises: [],
                                    tags: [].}

Checks if T is of the same type as S.

For a negated version, use isnot.

assert 42 is int
assert @[1, 2] is seq

proc test[T](a: T): int =
  when (T is int):
    return a
  else:
    return 0

assert(test[int](3) == 3)
assert(test[string]("xyz") == 0)
  Source   Edit
proc `mod`(x, y: int): int {.magic: "ModI", noSideEffect, ...raises: [], tags: [].}

Computes the integer modulo operation (remainder).

This is the same as x - (x div y) * y.

Example:

assert (7 mod 5) == 2
assert (-7 mod 5) == -2
assert (7 mod -5) == 2
assert (-7 mod -5) == -2
  Source   Edit
proc `mod`(x, y: int8): int8 {.magic: "ModI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `mod`(x, y: int16): int16 {.magic: "ModI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `mod`(x, y: int32): int32 {.magic: "ModI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `mod`(x, y: int64): int64 {.magic: "ModI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `mod`(x, y: uint): uint {.magic: "ModU", noSideEffect, ...raises: [], tags: [].}
Computes the integer modulo operation (remainder) for unsigned integers. This is the same as x - (x div y) * y.   Source   Edit
proc `mod`(x, y: uint8): uint8 {.magic: "ModU", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `mod`(x, y: uint16): uint16 {.magic: "ModU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `mod`(x, y: uint32): uint32 {.magic: "ModU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `mod`(x, y: uint64): uint64 {.magic: "ModU", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `not`(a: typedesc): typedesc {.magic: "TypeTrait", noSideEffect,
                                    ...raises: [], tags: [].}
Constructs an not meta class.   Source   Edit
proc `not`(x: bool): bool {.magic: "Not", noSideEffect, ...raises: [], tags: [].}
Boolean not; returns true if x == false.   Source   Edit
proc `not`(x: int): int {.magic: "BitnotI", noSideEffect, ...raises: [], tags: [].}
Computes the bitwise complement of the integer x.

Example:

assert not 0'u8 == 255
assert not 0'i8 == -1
assert not 1000'u16 == 64535
assert not 1000'i16 == -1001
  Source   Edit
proc `not`(x: int8): int8 {.magic: "BitnotI", noSideEffect, ...raises: [], tags: [].}
  Source   Edit
proc `not`(x: int16): int16 {.magic: "BitnotI", noSideEffect, ...raises: [],
                              tags: [].}
  Source   Edit
proc `not`(x: int32): int32 {.magic: "BitnotI", noSideEffect, ...raises: [],
                              tags: [].}
  Source   Edit
proc `not`(x: int64): int64 {.magic: "BitnotI", noSideEffect, ...raises: [],
                              tags: [].}
  Source   Edit
proc `not`(x: uint): uint {.magic: "BitnotI", noSideEffect, ...raises: [], tags: [].}
Computes the bitwise complement of the integer x.   Source   Edit
proc `not`(x: uint8): uint8 {.magic: "BitnotI", noSideEffect, ...raises: [],
                              tags: [].}
  Source   Edit
proc `not`(x: uint16): uint16 {.magic: "BitnotI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `not`(x: uint32): uint32 {.magic: "BitnotI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `not`(x: uint64): uint64 {.magic: "BitnotI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `of`[T, S](x: T; y: typedesc[S]): bool {.magic: "Of", noSideEffect,
    ...raises: [], tags: [].}
Checks if x is an instance of y.

Example:

type
  Base = ref object of RootObj
  Sub1 = ref object of Base
  Sub2 = ref object of Base
  Unrelated = ref object

var base: Base = Sub1() # downcast
doAssert base of Base # generates `CondTrue` (statically true)
doAssert base of Sub1
doAssert base isnot Sub1
doAssert not (base of Sub2)

base = Sub2() # re-assign
doAssert base of Sub2
doAssert Sub2(base) != nil # upcast
doAssertRaises(ObjectConversionDefect): discard Sub1(base)

var sub1 = Sub1()
doAssert sub1 of Base
doAssert sub1.Base of Sub1

doAssert not compiles(base of Unrelated)
  Source   Edit
proc `or`(a, b: typedesc): typedesc {.magic: "TypeTrait", noSideEffect,
                                      ...raises: [], tags: [].}
Constructs an or meta class.   Source   Edit
proc `or`(x, y: bool): bool {.magic: "Or", noSideEffect, ...raises: [], tags: [].}

Boolean or; returns true if not (not x and not y) (if any of the arguments is true).

Evaluation is lazy: if x is true, y will not even be evaluated.

  Source   Edit
proc `or`(x, y: int): int {.magic: "BitorI", noSideEffect, ...raises: [], tags: [].}
Computes the bitwise or of numbers x and y.

Example:

assert (0b0011 or 0b0101) == 0b0111
assert (0b0111 or 0b1100) == 0b1111
  Source   Edit
proc `or`(x, y: int8): int8 {.magic: "BitorI", noSideEffect, ...raises: [],
                              tags: [].}
  Source   Edit
proc `or`(x, y: int16): int16 {.magic: "BitorI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `or`(x, y: int32): int32 {.magic: "BitorI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `or`(x, y: int64): int64 {.magic: "BitorI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `or`(x, y: uint): uint {.magic: "BitorI", noSideEffect, ...raises: [],
                              tags: [].}
Computes the bitwise or of numbers x and y.   Source   Edit
proc `or`(x, y: uint8): uint8 {.magic: "BitorI", noSideEffect, ...raises: [],
                                tags: [].}
  Source   Edit
proc `or`(x, y: uint16): uint16 {.magic: "BitorI", noSideEffect, ...raises: [],
                                  tags: [].}
  Source   Edit
proc `or`(x, y: uint32): uint32 {.magic: "BitorI", noSideEffect, ...raises: [],
                                  tags: [].}
  Source   Edit
proc `or`(x, y: uint64): uint64 {.magic: "BitorI", noSideEffect, ...raises: [],
                                  tags: [].}
  Source   Edit
proc `shl`(x: int8; y: SomeInteger): int8 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: int16; y: SomeInteger): int16 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: int32; y: SomeInteger): int32 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: int64; y: SomeInteger): int64 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: int; y: SomeInteger): int {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}

Computes the shift left operation of x and y.

Note: Operator precedence is different than in C.

Example:

assert 1'i32 shl 4 == 0x0000_0010
assert 1'i64 shl 4 == 0x0000_0000_0000_0010
  Source   Edit
proc `shl`(x: uint8; y: SomeInteger): uint8 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: uint16; y: SomeInteger): uint16 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: uint32; y: SomeInteger): uint32 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: uint64; y: SomeInteger): uint64 {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shl`(x: uint; y: SomeInteger): uint {.magic: "ShlI", noSideEffect,
    ...raises: [], tags: [].}
Computes the shift left operation of x and y.   Source   Edit
proc `shr`(x: int8; y: SomeInteger): int8 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: int16; y: SomeInteger): int16 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: int32; y: SomeInteger): int32 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: int64; y: SomeInteger): int64 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: int; y: SomeInteger): int {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}

Computes the shift right operation of x and y, filling vacant bit positions with the sign bit.

Note: Operator precedence is different than in C.

See also:

Example:

assert 0b0001_0000'i8 shr 2 == 0b0000_0100'i8
assert 0b0000_0001'i8 shr 1 == 0b0000_0000'i8
assert 0b1000_0000'i8 shr 4 == 0b1111_1000'i8
assert -1 shr 5 == -1
assert 1 shr 5 == 0
assert 16 shr 2 == 4
assert -16 shr 2 == -4
  Source   Edit
proc `shr`(x: uint8; y: SomeInteger): uint8 {.magic: "ShrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: uint16; y: SomeInteger): uint16 {.magic: "ShrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: uint32; y: SomeInteger): uint32 {.magic: "ShrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: uint64; y: SomeInteger): uint64 {.magic: "ShrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc `shr`(x: uint; y: SomeInteger): uint {.magic: "ShrI", noSideEffect,
    ...raises: [], tags: [].}
Computes the shift right operation of x and y.   Source   Edit
proc `xor`(x, y: bool): bool {.magic: "Xor", noSideEffect, ...raises: [], tags: [].}
Boolean exclusive or; returns true if x != y (if either argument is true while the other is false).   Source   Edit
proc `xor`(x, y: int): int {.magic: "BitxorI", noSideEffect, ...raises: [],
                             tags: [].}
Computes the bitwise xor of numbers x and y.

Example:

assert (0b0011 xor 0b0101) == 0b0110
assert (0b0111 xor 0b1100) == 0b1011
  Source   Edit
proc `xor`(x, y: int8): int8 {.magic: "BitxorI", noSideEffect, ...raises: [],
                               tags: [].}
  Source   Edit
proc `xor`(x, y: int16): int16 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `xor`(x, y: int32): int32 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `xor`(x, y: int64): int64 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `xor`(x, y: uint): uint {.magic: "BitxorI", noSideEffect, ...raises: [],
                               tags: [].}
Computes the bitwise xor of numbers x and y.   Source   Edit
proc `xor`(x, y: uint8): uint8 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc `xor`(x, y: uint16): uint16 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `xor`(x, y: uint32): uint32 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `xor`(x, y: uint64): uint64 {.magic: "BitxorI", noSideEffect, ...raises: [],
                                   tags: [].}
  Source   Edit
proc `|`(a, b: typedesc): typedesc
  Source   Edit
func abs(x: int): int {.magic: "AbsI", inline, ...raises: [], tags: [].}
  Source   Edit
func abs(x: int8): int8 {.magic: "AbsI", inline, ...raises: [], tags: [].}
  Source   Edit
func abs(x: int16): int16 {.magic: "AbsI", inline, ...raises: [], tags: [].}
  Source   Edit
func abs(x: int32): int32 {.magic: "AbsI", inline, ...raises: [], tags: [].}
  Source   Edit
func abs(x: int64): int64 {.magic: "AbsI", inline, ...raises: [], tags: [].}

Returns the absolute value of x.

If x is low(x) (that is -MININT for its type), an overflow exception is thrown (if overflow checking is turned on).

  Source   Edit
proc abs[T: float64 | float32](x: T): T {.noSideEffect, inline.}
  Source   Edit
proc add(x: var cstring; y: cstring) {.magic: "AppendStrStr", ...raises: [],
                                       tags: [].}
Appends y to x in place. Only implemented for JS backend.

Example:

when defined(js):
  var tmp: cstring = ""
  tmp.add(cstring("ab"))
  tmp.add(cstring("cd"))
  doAssert tmp == cstring("abcd")
  Source   Edit
proc add(x: var string; y: char) {.magic: "AppendStrCh", noSideEffect,
                                   ...raises: [], tags: [].}
Appends y to x in place.
var tmp = ""
tmp.add('a')
tmp.add('b')
assert(tmp == "ab")
  Source   Edit
proc add(x: var string; y: cstring) {.asmNoStackFrame, ...raises: [], tags: [].}
Appends y to x in place.

Example:

var tmp = ""
tmp.add(cstring("ab"))
tmp.add(cstring("cd"))
doAssert tmp == "abcd"
  Source   Edit
proc add(x: var string; y: string) {.magic: "AppendStrStr", noSideEffect,
                                     ...raises: [], tags: [].}

Concatenates x and y in place.

See also strbasics.add.

Example:

var tmp = ""
tmp.add("ab")
tmp.add("cd")
assert tmp == "abcd"
  Source   Edit
proc add[T](x: var seq[T]; y: openArray[T]) {.noSideEffect.}

Generic proc for adding a container y to a container x.

For containers that have an order, add means append. New generic containers should also call their adding proc add for consistency. Generic code becomes much easier to write if the Nim naming scheme is respected.

See also:

var s: seq[string] = @["test2","test2"]
s.add("test") # s <- @[test2, test2, test]
  Source   Edit
proc add[T](x: var seq[T]; y: sink T) {.magic: "AppendSeqElem", noSideEffect,
                                        ...raises: [], tags: [].}

Generic proc for adding a data item y to a container x.

For containers that have an order, add means append. New generic containers should also call their adding proc add for consistency. Generic code becomes much easier to write if the Nim naming scheme is respected.

  Source   Edit
proc addAndFetch(p: ptr int; val: int): int {.inline, ...raises: [], tags: [].}
  Source   Edit
proc addEscapedChar(s: var string; c: char) {.noSideEffect, inline, ...raises: [],
    tags: [].}
Adds a char to string s and applies the following escaping:
  • replaces any \ by \\
  • replaces any ' by \'
  • replaces any " by \"
  • replaces any \a by \\a
  • replaces any \b by \\b
  • replaces any \t by \\t
  • replaces any \n by \\n
  • replaces any \v by \\v
  • replaces any \f by \\f
  • replaces any \r by \\r
  • replaces any \e by \\e
  • replaces any other character not in the set {\21..\126} by \xHH where HH is its hexadecimal value

The procedure has been designed so that its output is usable for many different common syntaxes.

Warning: This is not correct for producing ANSI C code!
  Source   Edit
proc addQuitProc(quitProc: proc () {.noconv.}) {.importc: "atexit",
    header: "<stdlib.h>", ...deprecated: "use exitprocs.addExitProc", raises: [],
    tags: [].}
Deprecated: use exitprocs.addExitProc

Adds/registers a quit procedure.

Each call to addQuitProc registers another quit procedure. Up to 30 procedures can be registered. They are executed on a last-in, first-out basis (that is, the last function registered is the first to be executed). addQuitProc raises an EOutOfIndex exception if quitProc cannot be registered.

  Source   Edit
proc addQuoted[T](s: var string; x: T)

Appends x to string s in place, applying quoting and escaping if x is a string or char.

See addEscapedChar for the escaping scheme. When x is a string, characters in the range {\128..\255} are never escaped so that multibyte UTF-8 characters are untouched (note that this behavior is different from addEscapedChar).

The Nim standard library uses this function on the elements of collections when producing a string representation of a collection. It is recommended to use this function as well for user-side collections. Users may overload addQuoted for custom (string-like) types if they want to implement a customized element representation.

var tmp = ""
tmp.addQuoted(1)
tmp.add(", ")
tmp.addQuoted("string")
tmp.add(", ")
tmp.addQuoted('c')
assert(tmp == """1, "string", 'c'""")
  Source   Edit
proc alignof(x: typedesc): int {.magic: "AlignOf", noSideEffect, ...raises: [],
                                 tags: [].}
  Source   Edit
proc alignof[T](x: T): int {.magic: "AlignOf", noSideEffect, ...raises: [],
                             tags: [].}
  Source   Edit
proc alloc0Impl(size: Natural): pointer {.noconv, ...gcsafe, tags: [], gcsafe,
    locks: 0, ...raises: [].}
  Source   Edit
proc allocCStringArray(a: openArray[string]): cstringArray {....raises: [],
    tags: [].}
Creates a NULL terminated cstringArray from a. The result has to be freed with deallocCStringArray after it's not needed anymore.   Source   Edit
proc allocImpl(size: Natural): pointer {.noconv, ...gcsafe, tags: [], gcsafe,
    locks: 0, ...raises: [].}
  Source   Edit
proc allocShared0Impl(size: Natural): pointer {.noconv, ...gcsafe, gcsafe,
    locks: 0, ...raises: [], tags: [].}
  Source   Edit
proc allocSharedImpl(size: Natural): pointer {.noconv, compilerproc, ...gcsafe,
    gcsafe, locks: 0, ...raises: [], tags: [].}
  Source   Edit
proc ashr(x: int8; y: SomeInteger): int8 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc ashr(x: int16; y: SomeInteger): int16 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc ashr(x: int32; y: SomeInteger): int32 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc ashr(x: int64; y: SomeInteger): int64 {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}
  Source   Edit
proc ashr(x: int; y: SomeInteger): int {.magic: "AshrI", noSideEffect,
    ...raises: [], tags: [].}

Shifts right by pushing copies of the leftmost bit in from the left, and let the rightmost bits fall off.

Note that ashr is not an operator so use the normal function call syntax for it.

See also:

Example:

assert ashr(0b0001_0000'i8, 2) == 0b0000_0100'i8
assert ashr(0b1000_0000'i8, 8) == 0b1111_1111'i8
assert ashr(0b1000_0000'i8, 1) == 0b1100_0000'i8
  Source   Edit
proc astToStr[T](x: T): string {.magic: "AstToStr", noSideEffect, ...raises: [],
                                 tags: [].}
Converts the AST of x into a string representation. This is very useful for debugging.   Source   Edit
proc atomicDec(memLoc: var int; x: int = 1): int {.inline, discardable, ...gcsafe,
    locks: 0, ...raises: [], tags: [].}
Atomic decrement of memLoc. Returns the value after the operation.   Source   Edit
proc atomicInc(memLoc: var int; x: int = 1): int {.inline, discardable, ...gcsafe,
    locks: 0, ...raises: [], tags: [].}
Atomic increment of memLoc. Returns the value after the operation.   Source   Edit
func card[T](x: set[T]): int {.magic: "Card", ...raises: [], tags: [].}
Returns the cardinality of the set x, i.e. the number of elements in the set.

Example:

var a = {1, 3, 5, 7}
assert card(a) == 4
var b = {1, 3, 5, 7, 5}
assert card(b) == 4 # repeated 5 doesn't count
  Source   Edit
proc cas[T: bool | int | ptr](p: ptr T; oldValue, newValue: T): bool {.
    importc: "__sync_bool_compare_and_swap", nodecl, ...raises: [], tags: [].}
  Source   Edit
func chr(u: range[0 .. 255]): char {.magic: "Chr", ...raises: [], tags: [].}
Converts u to a char, same as char(u).

Example:

doAssert chr(65) == 'A'
doAssert chr(255) == '\255'
doAssert chr(255) == char(255)
doAssert not compiles chr(256)
doAssert not compiles char(256)
var x = 256
doAssertRaises(RangeDefect): discard chr(x)
doAssertRaises(RangeDefect): discard char(x)
  Source   Edit
proc clamp[T](x, a, b: T): T
Limits the value x within the interval [a, b]. This proc is equivalent to but faster than max(a, min(b, x)).
Warning: a <= b is assumed and will not be checked (currently).

See also: math.clamp for a version that takes a Slice[T] instead.

Example:

assert (1.4).clamp(0.0, 1.0) == 1.0
assert (0.5).clamp(0.0, 1.0) == 0.5
assert 4.clamp(1, 3) == max(1, min(3, 4))
  Source   Edit
proc cmp(x, y: string): int {.noSideEffect, ...raises: [], tags: [].}

Compare proc for strings. More efficient than the generic version.

Note: The precise result values depend on the used C runtime library and can differ between operating systems!

  Source   Edit
proc cmp[T](x, y: T): int

Generic compare proc.

Returns:

  • a value less than zero, if x < y
  • a value greater than zero, if x > y
  • zero, if x == y

This is useful for writing generic algorithms without performance loss. This generic implementation uses the == and < operators.

import std/algorithm
echo sorted(@[4, 2, 6, 5, 8, 7], cmp[int])
  Source   Edit
proc cmpMem(a, b: pointer; size: Natural): int {.inline, noSideEffect, ...tags: [],
    locks: 0, ...raises: [].}

Compares the memory blocks a and b. size bytes will be compared.

Returns:

  • a value less than zero, if a < b
  • a value greater than zero, if a > b
  • zero, if a == b

Like any procedure dealing with raw memory this is unsafe.

  Source   Edit
proc compileOption(option, arg: string): bool {.magic: "CompileOptionArg",
    noSideEffect, ...raises: [], tags: [].}

Can be used to determine an enum compile-time option.

See also:

Example:

when compileOption("opt", "size") and compileOption("gc", "boehm"):
  discard "compiled with optimization for size and uses Boehm's GC"
  Source   Edit
proc compileOption(option: string): bool {.magic: "CompileOption", noSideEffect,
    ...raises: [], tags: [].}

Can be used to determine an on|off compile-time option.

See also:

Example: cmd: --floatChecks:off

static: doAssert not compileOption("floatchecks")
{.push floatChecks: on.}
static: doAssert compileOption("floatchecks")
# floating point NaN and Inf checks enabled in this scope
{.pop.}
  Source   Edit
proc compiles(x: untyped): bool {.magic: "Compiles", noSideEffect, compileTime,
                                  ...raises: [], tags: [].}
Special compile-time procedure that checks whether x can be compiled without any semantic error. This can be used to check whether a type supports some operation:
when compiles(3 + 4):
  echo "'+' for integers is available"
  Source   Edit
proc contains[T](a: openArray[T]; item: T): bool {.inline.}

Returns true if item is in a or false if not found. This is a shortcut for find(a, item) >= 0.

This allows the in operator: a.contains(item) is the same as item in a.

var a = @[1, 3, 5]
assert a.contains(5)
assert 3 in a
assert 99 notin a
  Source   Edit
func contains[T](x: set[T]; y: T): bool {.magic: "InSet", ...raises: [], tags: [].}

One should overload this proc if one wants to overload the in operator.

The parameters are in reverse order! a in b is a template for contains(b, a). This is because the unification algorithm that Nim uses for overload resolution works from left to right. But for the in operator that would be the wrong direction for this piece of code:

Example:

var s: set[range['a'..'z']] = {'a'..'c'}
assert s.contains('c')
assert 'b' in s
assert 'd' notin s
assert set['a'..'z'] is set[range['a'..'z']]
If in had been declared as [T](elem: T, s: set[T]) then T would have been bound to char. But s is not compatible to type set[char]! The solution is to bind T to range['a'..'z']. This is achieved by reversing the parameters for contains; in then passes its arguments in reverse order.   Source   Edit
proc contains[U, V, W](s: HSlice[U, V]; value: W): bool {.noSideEffect, inline.}
Checks if value is within the range of s; returns true if value >= s.a and value <= s.b
assert((1..3).contains(1) == true)
assert((1..3).contains(2) == true)
assert((1..3).contains(4) == false)
  Source   Edit
proc copyMem(dest, source: pointer; size: Natural) {.inline, ...gcsafe, locks: 0,
    ...tags: [], locks: 0, ...raises: [].}
Copies the contents from the memory at source to the memory at dest. Exactly size bytes will be copied. The memory regions may not overlap. Like any procedure dealing with raw memory this is unsafe.   Source   Edit
proc cpuRelax() {.inline, ...raises: [], tags: [].}
  Source   Edit
proc create(T: typedesc; size = 1.Positive): ptr T:type {.inline, ...gcsafe,
    locks: 0, ...raises: [].}

Allocates a new memory block with at least T.sizeof * size bytes.

The block has to be freed with resize(block, 0) or dealloc(block). The block is initialized with all bytes containing zero, so it is somewhat safer than createU.

The allocated memory belongs to its allocating thread! Use createShared to allocate from a shared heap.

  Source   Edit
proc createShared(T: typedesc; size = 1.Positive): ptr T:type {.inline.}

Allocates a new memory block on the shared heap with at least T.sizeof * size bytes.

The block has to be freed with resizeShared(block, 0) or freeShared(block).

The block is initialized with all bytes containing zero, so it is somewhat safer than createSharedU.

  Source   Edit
proc createSharedU(T: typedesc; size = 1.Positive): ptr T:type {.inline,
    ...tags: [], gcsafe, locks: 0, ...raises: [].}

Allocates a new memory block on the shared heap with at least T.sizeof * size bytes.

The block has to be freed with resizeShared(block, 0) or freeShared(block).

The block is not initialized, so reading from it before writing to it is undefined behaviour!

See also:

  Source   Edit
proc createU(T: typedesc; size = 1.Positive): ptr T:type {.inline, ...gcsafe,
    locks: 0, ...raises: [].}

Allocates a new memory block with at least T.sizeof * size bytes.

The block has to be freed with resize(block, 0) or dealloc(block). The block is not initialized, so reading from it before writing to it is undefined behaviour!

The allocated memory belongs to its allocating thread! Use createSharedU to allocate from a shared heap.

See also:

  Source   Edit
proc cstringArrayToSeq(a: cstringArray): seq[string] {....raises: [], tags: [].}
Converts a cstringArray to a seq[string]. a is supposed to be terminated by nil.   Source   Edit
proc cstringArrayToSeq(a: cstringArray; len: Natural): seq[string] {....raises: [],
    tags: [].}
Converts a cstringArray to a seq[string]. a is supposed to be of length len.   Source   Edit
proc dealloc(p: pointer) {.noconv, compilerproc, ...gcsafe, gcsafe, locks: 0,
                           ...raises: [], tags: [].}

Frees the memory allocated with alloc, alloc0, realloc, create or createU.

This procedure is dangerous! If one forgets to free the memory a leak occurs; if one tries to access freed memory (or just freeing it twice!) a core dump may happen or other memory may be corrupted.

The freed memory must belong to its allocating thread! Use deallocShared to deallocate from a shared heap.

  Source   Edit
proc deallocCStringArray(a: cstringArray) {....raises: [], tags: [].}
Frees a NULL terminated cstringArray.   Source   Edit
proc deallocHeap(runFinalizers = true; allowGcAfterwards = true) {....raises: [],
    tags: [RootEffect].}
Frees the thread local heap. Runs every finalizer if runFinalizers is true. If allowGcAfterwards is true, a minimal amount of allocation happens to ensure the GC can continue to work after the call to deallocHeap.   Source   Edit
proc deallocImpl(p: pointer) {.noconv, ...gcsafe, tags: [], gcsafe, locks: 0,
                               ...raises: [].}
  Source   Edit
proc deallocShared(p: pointer) {.noconv, compilerproc, ...gcsafe, gcsafe, locks: 0,
                                 ...raises: [], tags: [].}

Frees the memory allocated with allocShared, allocShared0 or reallocShared.

This procedure is dangerous! If one forgets to free the memory a leak occurs; if one tries to access freed memory (or just freeing it twice!) a core dump may happen or other memory may be corrupted.

  Source   Edit
proc deallocSharedImpl(p: pointer) {.noconv, ...gcsafe, gcsafe, locks: 0,
                                     ...raises: [], tags: [].}
  Source   Edit
proc debugEcho(x: varargs[typed, `$`]) {.magic: "Echo", noSideEffect, ...tags: [],
    raises: [].}
Same as echo, but as a special semantic rule, debugEcho pretends to be free of side effects, so that it can be used for debugging routines marked as noSideEffect.   Source   Edit
proc dec[T: Ordinal](x: var T; y = 1) {.magic: "Dec", noSideEffect, ...raises: [],
                                        tags: [].}

Decrements the ordinal x by y.

If such a value does not exist, OverflowDefect is raised or a compile time error occurs. This is a short notation for: x = pred(x, y).

Example:

var i = 2
dec(i)
assert i == 1
dec(i, 3)
assert i == -2
  Source   Edit
proc declared(x: untyped): bool {.magic: "Declared", noSideEffect, compileTime,
                                  ...raises: [], tags: [].}

Special compile-time procedure that checks whether x is declared. x has to be an identifier or a qualified identifier.

See also:

This can be used to check whether a library provides a certain feature or not:

when not declared(strutils.toUpper):
  # provide our own toUpper proc here, because strutils is
  # missing it.
  Source   Edit
proc declaredInScope(x: untyped): bool {.magic: "DeclaredInScope", noSideEffect,
    compileTime, ...raises: [], tags: [].}
Special compile-time procedure that checks whether x is declared in the current scope. x has to be an identifier.   Source   Edit
proc deepCopy[T](x: var T; y: T) {.noSideEffect, magic: "DeepCopy", ...raises: [],
                                   tags: [].}

Performs a deep copy of y and copies it into x.

This is also used by the code generator for the implementation of spawn.

For --gc:arc or --gc:orc deepcopy support has to be enabled via --deepcopy:on.

  Source   Edit
proc deepCopy[T](y: T): T
Convenience wrapper around deepCopy overload.   Source   Edit
proc default[T](_: typedesc[T]): T {.magic: "Default", noSideEffect, ...raises: [],
                                     tags: [].}
returns the default value of the type T.

Example:

assert (int, float).default == (0, 0.0)
# note: `var a = default(T)` is usually the same as `var a: T` and (currently) generates
# a value whose binary representation is all 0, regardless of whether this
# would violate type constraints such as `range`, `not nil`, etc. This
# property is required to implement certain algorithms efficiently which
# may require intermediate invalid states.
type Foo = object
  a: range[2..6]
var a1: range[2..6] # currently, this compiles
# var a2: Foo # currently, this errors: Error: The Foo type doesn't have a default value.
# var a3 = Foo() # ditto
var a3 = Foo.default # this works, but generates a `UnsafeDefault` warning.
  Source   Edit
proc defined(x: untyped): bool {.magic: "Defined", noSideEffect, compileTime,
                                 ...raises: [], tags: [].}

Special compile-time procedure that checks whether x is defined.

See also:

x is an external symbol introduced through the compiler's -d:x switch to enable build time conditionals:

when not defined(release):
  # Do here programmer friendly expensive sanity checks.
# Put here the normal code
  Source   Edit
proc del[T](x: var seq[T]; i: Natural) {.noSideEffect.}

Deletes the item at index i by putting x[high(x)] into position i.

This is an O(1) operation.

See also:

  • delete for preserving the order

Example:

var a = @[10, 11, 12, 13, 14]
a.del(2)
assert a == @[10, 11, 14, 13]
  Source   Edit
proc delete[T](x: var seq[T]; i: Natural) {.noSideEffect.}

Deletes the item at index i by moving all x[i+1..^1] items by one position.

This is an O(n) operation.

Note: With -d:nimStrictDelete, an index error is produced when the index passed to it was out of bounds. -d:nimStrictDelete will become the default in upcoming versions.

See also:

  • del for O(1) operation

Example:

var s = @[1, 2, 3, 4, 5]
s.delete(2)
doAssert s == @[1, 2, 4, 5]
  Source   Edit
proc dispose(x: ForeignCell) {....raises: [], tags: [].}
  Source   Edit
proc echo(x: varargs[typed, `$`]) {.magic: "Echo", ...gcsafe, locks: 0, sideEffect,
                                    ...raises: [], tags: [].}

Writes and flushes the parameters to the standard output.

Special built-in that takes a variable number of arguments. Each argument is converted to a string via $, so it works for user-defined types that have an overloaded $ operator. It is roughly equivalent to writeLine(stdout, x); flushFile(stdout), but available for the JavaScript target too.

Unlike other IO operations this is guaranteed to be thread-safe as echo is very often used for debugging convenience. If you want to use echo inside a proc without side effects you can use debugEcho instead.

  Source   Edit
proc equalMem(a, b: pointer; size: Natural): bool {.inline, noSideEffect,
    ...tags: [], locks: 0, ...raises: [].}

Compares the memory blocks a and b. size bytes will be compared.

If the blocks are equal, true is returned, false otherwise. Like any procedure dealing with raw memory this is unsafe.

  Source   Edit
func excl[T](x: var set[T]; y: T) {.magic: "Excl", ...raises: [], tags: [].}

Excludes element y from the set x.

This is the same as x = x - {y}, but it might be more efficient.

Example:

var b = {2, 3, 5, 6, 12, 545}
b.excl(5)
assert b == {2, 3, 6, 12, 545}
  Source   Edit
proc find[T, S](a: T; item: S): int {.inline.}
Returns the first index of item in a or -1 if not found. This requires appropriate items and == operations to work.   Source   Edit
proc finished[T: proc](x: T): bool {.noSideEffect, inline, magic: "Finished",
                                     ...raises: [], tags: [].}
It can be used to determine if a first class iterator has finished.   Source   Edit
proc freeShared[T](p: ptr T) {.inline, ...gcsafe, locks: 0, ...raises: [].}

Frees the memory allocated with createShared, createSharedU or resizeShared.

This procedure is dangerous! If one forgets to free the memory a leak occurs; if one tries to access freed memory (or just freeing it twice!) a core dump may happen or other memory may be corrupted.

  Source   Edit
proc GC_collectZct() {....raises: [], tags: [RootEffect].}
Collect the ZCT (zero count table). Unstable, experimental API for testing purposes. DO NOT USE!   Source   Edit
proc GC_disable() {....gcsafe, inline, ...gcsafe, locks: 0, ...raises: [], tags: [].}

Disables the GC. If called n times, n calls to GC_enable are needed to reactivate the GC.

Note that in most circumstances one should only disable the mark and sweep phase with GC_disableMarkAndSweep.

  Source   Edit
proc GC_disableMarkAndSweep() {....gcsafe, gcsafe, locks: 0, ...raises: [], tags: [].}
The current implementation uses a reference counting garbage collector with a seldomly run mark and sweep phase to free cycles. The mark and sweep phase may take a long time and is not needed if the application does not create cycles. Thus the mark and sweep phase can be deactivated and activated separately from the rest of the GC.   Source   Edit
proc GC_enable() {....gcsafe, inline, ...gcsafe, locks: 0, ...raises: [], tags: [].}
Enables the GC again.   Source   Edit
proc GC_enableMarkAndSweep() {....gcsafe, gcsafe, locks: 0, ...raises: [], tags: [].}
  Source   Edit
proc GC_fullCollect() {....gcsafe, gcsafe, locks: 0, ...raises: [], tags: [RootEffect].}
Forces a full garbage collection pass. Ordinary code does not need to call this (and should not).   Source   Edit
proc GC_getStatistics(): string {....gcsafe, gcsafe, locks: 0, ...raises: [], tags: [].}
Returns an informative string about the GC's activity. This may be useful for tweaking.   Source   Edit
proc GC_ref(x: string) {.magic: "GCref", ...gcsafe, locks: 0, ...raises: [], tags: [].}
Marks the object x as referenced, so that it will not be freed until it is unmarked via GC_unref. If called n-times for the same object x, n calls to GC_unref are needed to unmark x.   Source   Edit
proc GC_ref[T](x: ref T) {.magic: "GCref", ...gcsafe, locks: 0, ...raises: [],
                           tags: [].}
  Source   Edit
proc GC_ref[T](x: seq[T]) {.magic: "GCref", ...gcsafe, locks: 0, ...raises: [],
                            tags: [].}
  Source   Edit
proc GC_unref(x: string) {.magic: "GCunref", ...gcsafe, locks: 0, ...raises: [],
                           tags: [].}
See the documentation of GC_ref.   Source   Edit
proc GC_unref[T](x: ref T) {.magic: "GCunref", ...gcsafe, locks: 0, ...raises: [],
                             tags: [].}
  Source   Edit
proc GC_unref[T](x: seq[T]) {.magic: "GCunref", ...gcsafe, locks: 0, ...raises: [],
                              tags: [].}
  Source   Edit
proc gcInvariant() {....raises: [], tags: [].}
  Source   Edit
proc getAllocStats(): AllocStats {....raises: [], tags: [].}
  Source   Edit
proc getCurrentException(): ref Exception {.compilerproc, inline, ...gcsafe,
    locks: 0, ...raises: [], tags: [].}
Retrieves the current exception; if there is none, nil is returned.   Source   Edit
proc getCurrentExceptionMsg(): string {.inline, ...gcsafe, locks: 0, ...raises: [],
                                        tags: [].}
Retrieves the error message that was attached to the current exception; if there is none, "" is returned.   Source   Edit
proc getFrame(): PFrame {.compilerproc, inline, ...raises: [], tags: [].}
  Source   Edit
proc getFrameState(): FrameState {.compilerproc, inline, ...raises: [], tags: [].}
  Source   Edit
proc getFreeMem(): int {....gcsafe, raises: [], tags: [].}
Returns the number of bytes that are owned by the process, but do not hold any meaningful data.   Source   Edit
proc getGcFrame(): GcFrame {.compilerproc, inline, ...raises: [], tags: [].}
  Source   Edit
proc getMaxMem(): int {....raises: [], tags: [].}
  Source   Edit
proc getOccupiedMem(): int {....gcsafe, raises: [], tags: [].}
Returns the number of bytes that are owned by the process and hold data.   Source   Edit
proc getStackTrace(): string {....gcsafe, raises: [], tags: [].}
Gets the current stack trace. This only works for debug builds.   Source   Edit
proc getStackTrace(e: ref Exception): string {....gcsafe, raises: [], tags: [].}
Gets the stack trace associated with e, which is the stack that lead to the raise statement. This only works for debug builds.   Source   Edit
proc getStackTraceEntries(): seq[StackTraceEntry] {....raises: [], tags: [].}
Returns the stack trace entries for the current stack trace. This is not yet available for the JS backend.   Source   Edit
proc getStackTraceEntries(e: ref Exception): lent seq[StackTraceEntry] {.
    ...raises: [], tags: [].}
  Source   Edit
proc getTotalMem(): int {....gcsafe, raises: [], tags: [].}
Returns the number of bytes that are owned by the process.   Source   Edit
proc getTypeInfo[T](x: T): pointer {.magic: "GetTypeInfo", ...gcsafe, locks: 0,
                                     ...raises: [], tags: [].}

Get type information for x.

Ordinary code should not use this, but the typeinfo module instead.

  Source   Edit
proc gorge(command: string; input = ""; cache = ""): string {.
    magic: "StaticExec", ...raises: [], tags: [].}
This is an alias for staticExec.   Source   Edit
proc gorgeEx(command: string; input = ""; cache = ""): tuple[output: string,
    exitCode: int] {....raises: [], tags: [].}
Similar to gorge but also returns the precious exit code.   Source   Edit
proc high(T: typedesc[SomeFloat]): T:type
  Source   Edit
proc high(x: cstring): int {.magic: "High", noSideEffect, ...raises: [], tags: [].}

Returns the highest possible index of a compatible string x. This is sometimes an O(n) operation.

See also:

  Source   Edit
proc high(x: string): int {.magic: "High", noSideEffect, ...raises: [], tags: [].}

Returns the highest possible index of a string x.

See also:

var str = "Hello world!"
high(str) # => 11
  Source   Edit
proc high[I, T](x: array[I, T]): I {.magic: "High", noSideEffect, ...raises: [],
                                     tags: [].}

Returns the highest possible index of an array x.

For empty arrays, the return type is int.

See also:

var arr = [1, 2, 3, 4, 5, 6, 7]
high(arr) # => 6
for i in low(arr)..high(arr):
  echo arr[i]
  Source   Edit
proc high[I, T](x: typedesc[array[I, T]]): I {.magic: "High", noSideEffect,
    ...raises: [], tags: [].}

Returns the highest possible index of an array type.

For empty arrays, the return type is int.

See also:

high(array[7, int]) # => 6
  Source   Edit
proc high[T: Ordinal | enum | range](x: T): T {.magic: "High", noSideEffect, ...deprecated: "Deprecated since v1.4; there should not be `high(value)`. Use `high(type)`.",
    raises: [], tags: [].}
Deprecated: Deprecated since v1.4; there should not be `high(value)`. Use `high(type)`.

Returns the highest possible value of an ordinal value x.

As a special semantic rule, x may also be a type identifier.

This proc is deprecated, use this one instead:

high(2) # => 9223372036854775807
  Source   Edit
proc high[T: Ordinal | enum | range](x: typedesc[T]): T {.magic: "High",
    noSideEffect, ...raises: [], tags: [].}

Returns the highest possible value of an ordinal or enum type.

high(int) is Nim's way of writing INT_MAX or MAX_INT.

See also:

high(int) # => 9223372036854775807
  Source   Edit
proc high[T](x: openArray[T]): int {.magic: "High", noSideEffect, ...raises: [],
                                     tags: [].}

Returns the highest possible index of a sequence x.

See also:

var s = @[1, 2, 3, 4, 5, 6, 7]
high(s) # => 6
for i in low(s)..high(s):
  echo s[i]
  Source   Edit
proc inc[T: Ordinal](x: var T; y = 1) {.magic: "Inc", noSideEffect, ...raises: [],
                                        tags: [].}

Increments the ordinal x by y.

If such a value does not exist, OverflowDefect is raised or a compile time error occurs. This is a short notation for: x = succ(x, y).

Example:

var i = 2
inc(i)
assert i == 3
inc(i, 3)
assert i == 6
  Source   Edit
func incl[T](x: var set[T]; y: T) {.magic: "Incl", ...raises: [], tags: [].}

Includes element y in the set x.

This is the same as x = x + {y}, but it might be more efficient.

Example:

var a = {1, 3, 5}
a.incl(2)
assert a == {1, 2, 3, 5}
a.incl(4)
assert a == {1, 2, 3, 4, 5}
  Source   Edit
proc insert(x: var string; item: string; i = 0.Natural) {.noSideEffect,
    ...raises: [], tags: [].}
Inserts item into x at position i.
var a = "abc"
a.insert("zz", 0) # a <- "zzabc"
  Source   Edit
proc insert[T](x: var seq[T]; item: sink T; i = 0.Natural) {.noSideEffect.}
Inserts item into x at position i.
var i = @[1, 3, 5]
i.insert(99, 0) # i <- @[99, 1, 3, 5]
  Source   Edit
proc instantiationInfo(index = -1; fullPaths = false): tuple[filename: string,
    line: int, column: int] {.magic: "InstantiationInfo", noSideEffect,
                              ...raises: [], tags: [].}

Provides access to the compiler's instantiation stack line information of a template.

While similar to the caller info of other languages, it is determined at compile time.

This proc is mostly useful for meta programming (eg. assert template) to retrieve information about the current filename and line number. Example:

import std/strutils

template testException(exception, code: untyped): typed =
  try:
    let pos = instantiationInfo()
    discard(code)
    echo "Test failure at $1:$2 with '$3'" % [pos.filename,
      $pos.line, astToStr(code)]
    assert false, "A test expecting failure succeeded?"
  except exception:
    discard

proc tester(pos: int): int =
  let
    a = @[1, 2, 3]
  result = a[pos]

when isMainModule:
  testException(IndexDefect, tester(30))
  testException(IndexDefect, tester(1))
  # --> Test failure at example.nim:20 with 'tester(1)'
  Source   Edit
proc internalNew[T](a: var ref T) {.magic: "New", noSideEffect, ...raises: [],
                                    tags: [].}
Leaked implementation detail. Do not use.   Source   Edit
proc isNil(x: cstring): bool {.noSideEffect, magic: "IsNil", ...raises: [],
                               tags: [].}
  Source   Edit
proc isNil(x: pointer): bool {.noSideEffect, magic: "IsNil", ...raises: [],
                               tags: [].}
  Source   Edit
proc isNil(x: string): bool {.noSideEffect, magic: "IsNil", error, ...raises: [],
                              tags: [].}
See also:   Source   Edit
proc isNil[T: proc](x: T): bool {.noSideEffect, magic: "IsNil", ...raises: [],
                                  tags: [].}
Fast check whether x is nil. This is sometimes more efficient than == nil.   Source   Edit
proc isNil[T](x: ptr T): bool {.noSideEffect, magic: "IsNil", ...raises: [],
                                tags: [].}
  Source   Edit
proc isNil[T](x: ref T): bool {.noSideEffect, magic: "IsNil", ...raises: [],
                                tags: [].}
  Source   Edit
proc isNil[T](x: seq[T]): bool {.noSideEffect, magic: "IsNil", error,
                                 ...raises: [], tags: [].}

Seqs are no longer nil by default, but set and empty. Check for zero length instead.

See also:

  Source   Edit
proc isNotForeign(x: ForeignCell): bool {....raises: [], tags: [].}
returns true if 'x' belongs to the calling thread. No deep copy has to be performed then.   Source   Edit
proc iterToProc(iter: typed; envType: typedesc; procName: untyped) {.
    magic: "Plugin", compileTime, ...raises: [], tags: [].}
  Source   Edit
func len(x: (type array) | array): int {.magic: "LengthArray", ...raises: [],
    tags: [].}
Returns the length of an array or an array type. This is roughly the same as high(T)-low(T)+1.

Example:

var a = [1, 1, 1]
assert a.len == 3
assert array[0, float].len == 0
static: assert array[-2..2, float].len == 5
  Source   Edit
proc len(x: cstring): int {.magic: "LengthStr", noSideEffect, ...raises: [],
                            tags: [].}

Returns the length of a compatible string. This is an O(n) operation except in js at runtime.

Note: On the JS backend this currently counts UTF-16 code points instead of bytes at runtime (not at compile time). For now, if you need the byte length of the UTF-8 encoding, convert to string with $ first then call len.

Example:

doAssert len(cstring"abc") == 3
doAssert len(cstring r"ab\0c") == 5 # \0 is escaped
doAssert len(cstring"ab\0c") == 5 # ditto
var a: cstring = "ab\0c"
when defined(js): doAssert a.len == 4 # len ignores \0 for js
else: doAssert a.len == 2 # \0 is a null terminator
static:
  var a2: cstring = "ab\0c"
  doAssert a2.len == 2 # \0 is a null terminator, even in js vm
  Source   Edit
func len(x: string): int {.magic: "LengthStr", ...raises: [], tags: [].}
Returns the length of a string.

Example:

assert "abc".len == 3
assert "".len == 0
assert string.default.len == 0
  Source   Edit
func len[T](x: seq[T]): int {.magic: "LengthSeq", ...raises: [], tags: [].}
Returns the length of x.

Example:

assert @[0, 1].len == 2
assert seq[int].default.len == 0
assert newSeq[int](3).len == 3
let s = newSeqOfCap[int](3)
assert s.len == 0
  Source   Edit
func len[T](x: set[T]): int {.magic: "Card", ...raises: [], tags: [].}
An alias for card(x).   Source   Edit
func len[TOpenArray: openArray | varargs](x: TOpenArray): int {.
    magic: "LengthOpenArray", ...raises: [], tags: [].}
Returns the length of an openArray.

Example:

proc bar[T](a: openArray[T]): int = len(a)
assert bar([1,2]) == 2
assert [1,2].len == 2
  Source   Edit
proc len[U: Ordinal; V: Ordinal](x: HSlice[U, V]): int {.noSideEffect, inline.}
Length of ordinal slice. When x.b < x.a returns zero length.
assert((0..5).len == 6)
assert((5..2).len == 0)
  Source   Edit
proc locals(): RootObj {.magic: "Plugin", noSideEffect, ...raises: [], tags: [].}

Generates a tuple constructor expression listing all the local variables in the current scope.

This is quite fast as it does not rely on any debug or runtime information. Note that in contrast to what the official signature says, the return type is not RootObj but a tuple of a structure that depends on the current scope. Example:

proc testLocals() =
  var
    a = "something"
    b = 4
    c = locals()
    d = "super!"
  
  b = 1
  for name, value in fieldPairs(c):
    echo "name ", name, " with value ", value
  echo "B is ", b
# -> name a with value something
# -> name b with value 4
# -> B is 1
  Source   Edit
proc low(T: typedesc[SomeFloat]): T:type
  Source   Edit
proc low(x: cstring): int {.magic: "Low", noSideEffect, ...raises: [], tags: [].}

Returns the lowest possible index of a compatible string x.

See also:

  Source   Edit
proc low(x: string): int {.magic: "Low", noSideEffect, ...raises: [], tags: [].}

Returns the lowest possible index of a string x.

See also:

var str = "Hello world!"
low(str) # => 0
  Source   Edit
proc low[I, T](x: array[I, T]): I {.magic: "Low", noSideEffect, ...raises: [],
                                    tags: [].}

Returns the lowest possible index of an array x.

For empty arrays, the return type is int.

See also:

var arr = [1, 2, 3, 4, 5, 6, 7]
low(arr) # => 0
for i in low(arr)..high(arr):
  echo arr[i]
  Source   Edit
proc low[I, T](x: typedesc[array[I, T]]): I {.magic: "Low", noSideEffect,
    ...raises